EA is going to have to re-balance the difficulty settings altogether IMO. You can mess with sliders but they don't seem to make a huge impact from what I have experienced so far
Icecream_Ag said:
I cranked the user sliders to 100 dropped cpu sliders to 40 and still can't block fcs directional school much less teams with good dls. Also dropped the speed adjustment to 10 and my 97 speed wr still gets run down by 70 speed dts on the regular.
one thing I started getting yesterday was the original LOS moving if I was tackled by a dt. I thought I was going crazy, but I got tackled on the 29 after a touchback and had 2nd and 10 from there. Did it again later. Drive started on the 25, picked up 8 on first tackled at the LOS on second, had 3rd and 10 from the 33.JDCAG (NOT Colin) said:Icecream_Ag said:
I cranked the user sliders to 100 dropped cpu sliders to 40 and still can't block fcs directional school much less teams with good dls. Also dropped the speed adjustment to 10 and my 97 speed wr still gets run down by 70 speed dts on the regular.
Blocking is infuriating, even with the sliders.
As you mentioned, guys getting beat off the snap repeatedly by guys that are 10+ points lesser rated, but also just the AI. I repeatedly have plays where my blocks are set up perfectly, but then a guy will just decide NOT to block the player that is right in front of him. It's insane.
This game has potential to be so good, but so often the places where it fails, it fails really, really hard. Also frustrating how often you're running through a massive hole, only to have some completely engaged DL jump 2 yards over and suck you in for the tackle at the LOS.
in the preseason go after kids that have you 1st in interestAggie71013 said:
I had this happen one year with Rice. I also sim recruiting. Is there a way to do it without it taking so much time? I don't have time to spend 20 or 30 mins each week of the season managing that.
Icecream_Ag said:
I cranked the user sliders to 100 dropped cpu sliders to 40 and still can't block fcs directional school much less teams with good dls. Also dropped the speed adjustment to 10 and my 97 speed wr still gets run down by 70 speed dts on the regular.
This. Dynasty definitely has some issues.jr15aggie said:
it feels like there is merely an illusion of control. In some ways it feels like the game does what it wants regardless of what you do.
I know the old ncaa games would do that periodically. They would just decide that you weren't winning no matter what and you would enjoy itBroncos said:This. Dynasty definitely has some issues.jr15aggie said:
it feels like there is merely an illusion of control. In some ways it feels like the game does what it wants regardless of what you do.
I have a dynasty with A&M, I went into Bowling Green with undefeated. Bowling Green QB came out playing like prime Tom Brady, he was 18/18 going into the 4th quarter. The Bowling Green D had 6 interceptions and 3 were pick 6's. They broke up no less than 7 passes, most of which required a Defender to jump about 8 feet. Their offensive line completely shut down any pass rush. I quit and played it again to test it. The second time was a completely different story and Bowling Green played a lot more like their ratings.
I can't figure out if there's some algorithm in dynasty to make certain random weeks harder or if the code is somehow messed up to where teams aren't playing like their actual rankings on occasion.
Murder Hornet said:
Anyone have an issue with dynasty where your settings don't transfer into the game?
I switched to tap and tap kickiing at the main screen of my dynasty but damnit if I don't pooch a kick at the start of the game because it defaulted back to tap and hold.
Also presto when I press R2 (PS5) the clock and score screen disappears. Not really ideal when you are trying to call audibles and can't see the clock.
Good to hear that the difficulty might be fixed with the new update
Murder Hornet said:
I switched to tap and tap kickiing at the main screen of my dynasty but damnit if I don't pooch a kick at the start of the game because it defaulted back to tap and hold.
Aggie71013 said:
This was fixed in today's update.
slight update to this pattern:Icecream_Ag said:in the preseason go after kids that have you 1st in interestAggie71013 said:
I had this happen one year with Rice. I also sim recruiting. Is there a way to do it without it taking so much time? I don't have time to spend 20 or 30 mins each week of the season managing that.
scout and move gems to the top of your list
offer scholarship
send the house until you get a visit
after visit change send the house to hard sell.
And then pray.
That generally locks down 10-15 4and 5 stars until you can unlock the auto sign passive and get a bunch without trying
i usually start hard selling when i get to 2 green checks. two that match will only match with a third green check once or maybe twice. if its a unique group where the two you know only match with one other pitch, you've figured out the third green check.Icecream_Ag said:slight update to this pattern:Icecream_Ag said:in the preseason go after kids that have you 1st in interestAggie71013 said:
I had this happen one year with Rice. I also sim recruiting. Is there a way to do it without it taking so much time? I don't have time to spend 20 or 30 mins each week of the season managing that.
scout and move gems to the top of your list
offer scholarship
send the house until you get a visit
after visit change send the house to hard sell.
And then pray.
That generally locks down 10-15 4and 5 stars until you can unlock the auto sign passive and get a bunch without trying
Don't schedule visits, the math don't math for visits.
Instead once you get the prospects 3 green checks immediately start the hard sale and use the gained 10 hours to work on other recruits.
Just pulled in 35 kids for the number 9 ranked class with 0 5 star players doing this. Best class I've signed by far.