I expect some of you m'fuggers to babysit me through to some decent drops tonight.
quote:yes, DZ 5 and 6 are the way to go if you have a full group. nothing but 204 weapons and 240 Gear set armor. Dz 1-4 is already overrun by rogues.
Had fun running the new 201+ DZ last night. Definitely tougher and we reached a couple of encounters that we had to try to outflank or retreat from. No rogues in the upper levels either - everyone's just trying to survive and get loot at this point.
quote:[url=https://www.reddit.com/r/thedivision/comments/4l9mtq/psa_a_friendly_reminder_of_the_predatory_weapon/][/url]How did I completely miss this all of this time? The Hungry Hog has this...I need to check what other weapons I have that have this. Normally I wouldn't care but I'm keeping health-on-kill gear equipped to help keep me alive in the new DZ and incursions. If I have a decent weapon with this talent then I can possibly use my gear for other things.
Predatory: Killing a target regenerates x% health over y seconds.
Remember how someone discovered how this is bugged pre-patch? Based on the wording one would think this is x% of your own health, but it is actually based on the 'targets' health. E.g. you gain 13% health of the target you just killed over 5 seconds. It's like having the old rehabilitated mask on steroids for 5 seconds on each kill.
With the new NPCs having a metric **** ton of health I am gaining a full health bar over 5 seconds after killing an 34 elite in DZ06. It's very good for keeping your health up between mobs where you otherwise would be forced to pop your self-heal or med-kits.
Example;
Target health: 500k With Predatory @13% killing this target makes you regain 65k health over 5 seconds.
Target health: 800k With Predatory @13% killing this target makes you regain 104k health over 5 seconds.
EDIT: Apparantly if you die within those 5 seconds you will get instantly revived, which is completely broken.
quote:
That's pretty epic... make sure you sand those down - 3d printing is cool, but those ribs would annoy me to no end!
quote:Hmm - so what's a good combo for a squad? With a tank I suppose you need a Damage Dealer and some type of support role - Healer/Medic? Or is that even necessary? The game doesn't seem to have enough depth to need anything besides a bunch of tanks but I'm willing to focus on one type.
After doing a little tinkering with my build and getting some advice from Redditors I have a tank build I plan on running with in the DZ and incursion.
4 Tac Authority
2 Sentry's Call
75% damage mitigation
125k DPS
522k Toughness
27k Skill Power
quote:b/c lvl 34 enemies are effing brutal. If you're dead, then your DPS is 0. It also makes it easier to get away from rogues. if you stack toughness and skill power, you can overheal every 10 secs, and as long as you keep moving, they can't get you.
everyone I've seen lately is gearing for Toughness sacrificing DPS. Like 300K +. What's the deal?
quote:make one with posterboard? print to whatever size you need, tape the sheet of paper to posterboard, and cut it out with an exacto knife.
I built some of those extraction packs. Anyone have any idea where to buy a Biohazard stencil? I've already been to Michaels and no go.