So, just did a quest that I think epitomizes Cyberpunk 2077.
I found a garage on the map that had a busted up motorcycle and a computer. Led me on a mystery to find the missing woman in a photo that was in the garage. First, had to find the guy, then the woman, then find where she hid something, and then used a hint she gave for the passcode to get in.
The premise of this quest seems great. I love a quest that actually makes me think and figure things out. I love looking for a location based on clues and not a quest icon on the map. This is one of the many reasons I loved Morrowind.
I used the clues in the photo for find the guy. Great; I'm having fun with this. Then the guy gives me a clue as to where the woman may have gone... literally over 4-5 hours of playtime later, I decide, "**** this. I'm never going to find her." I look up the quest online and, apparently, she is nearly impossible to find without just lucking across her.
The guy said she probably headed south of Japantown on the mono Red line. That was my clue.
- Nowhere in the game are the monorail lines marked. There is no way to know the path of any of the lines.
- "South" of Japantown could literally be anywhere on the lower half of the map, and in the city.
- There are no clues outside of any of the marked mono entrances/exits on the map.
- Apparently, the clues start outside an unmarked monorail entrance/exit that there is no way to know exists unless you happen across it.
The rest of the clues were possible to follow and figure out. So I ended up with 75% of a quest that was fun and engaging. The 25% in the middle was frustrating and time wasting. They obviously meant to buildout the monorail system in the game, and decided to either not do it or put it off. This basically leads to a quest that is nearly impossible to complete unless you look it up, online.
I just had to post this because it illustrates how this game has such potential, but it is obviously incomplete.