I REALLY want to be excited about this update, but the thing is most of this is stuff that D1 was already doing well and they took out so they are going back. It sucks they came so far in D1 just to reset everything, release D2, piss everyone off and then revert stuff back to the way it was.
And we still didn't get mention of:
- Strike Specific Gear
- Extra vault space or kiosks
- Being able to pick specific strikes or crucible types
- More crucible options
They mention bringing back heroics but no mention if these have modifiers (actually fun modifiers - not the nightfall ones we see now)
These new masterworks weapon tiers are cool, but they are adding random stats (not perks). It's a step in the right direction, but not a total fix. I do like the idea, and the step forward.
Mods are a good idea, they still have a lot of work to do to make them useful or interesting though. Kinetic weapon mods literally just add +5 damage, which is essentially useless. Mods should add perks or something special. Armor mods should let you play around with INT, DIS, and STR like before, or let you change between Mobility, Resiliency and Recovery if they want to keep that. There should have been a clear way to get certain mods from the beginning, so it's nice they're finally giving us way to get the mods we want/need.
I like that we can purchase items from vendors now, but again that is something we already had before so it should have already been an option.
Vendors should have always only given notifications when you had enough for a new package, there's no reason to show me you want to talk when I have 1 token.
There should also never have been a cooldown on chests when there are items sold to highlight chests, and treasure chest maps sold to help you farm these items.
Overall I'm glad they are moving in the right direction, it just sucks that we went 3 steps back before we take a step forward