BTW, if anyone still wants to buy the game, I saw the LE version at Target knocked down 20 bucks to $39.99.
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IMO, the reason they didn't include cheetah speed is so that all the cities in a region would develop at the same speed. If you have one player playing on llama speed and others on cheetah speed, it would create a fundamental unbalance in the regions.
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IMO, the reason they didn't include cheetah speed is so that all the cities in a region would develop at the same speed. If you have one player playing on llama speed and others on cheetah speed, it would create a fundamental unbalance in the regions.
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Didn't they include it at launch? I thought it was removed only because their POS servers couldn't relay some very basic info fast enough to support cheetah speed.
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Either that or they removed it to slow down players discovering that we are really playing the alpha release.
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So, lets say City A provides 2 pins per hour (in the classic example from Wealth of Nations), and City B needs 2 pins per hour. City A is frozen because Player A is at work, but Player B is playing at normal speed. Is he still getting his 2 pins per hour from City A, even though City A sees 0 pins leaving his city (and 0 dollars of revenue entering) while he is gone? What if City A is playing at normal and City B is playing at 3x, does City A now see 6 pins per hour leaving his city even though he is only producing 2 per hour? Is City B restricted to 2 pins per hour? Now replace pins with processors, commuters, power, or any other simcity-specific packet.
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The bad part of this is that it shows how simplistic all of these processes should be for the server to maintain.
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Are people still playing on the TexAgs12 on the Oceanic-2 server, or has it been abandoned?
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Mac version coming June 11!
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Any idea when they're going to open this game up to modding, if ever?
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Residential Tuning: Residential-only cities have failure state.
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You know where I am unhappy, subways. Where is my damn subways, we had them in SC2000 or so, why cant I get them now? I dislike that there are no elevated trains or subways to relieve my traffic. Traffic is easily the #1-5 problem with the game, other than the sync crap and offline stuff.