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Grab a seat. 202 starts in a half hour
Been waiting and the prof didn't show up, I'm leaving!
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Grab a seat. 202 starts in a half hour
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For me this holds true as well, EXECEPT for stimpacks, rad x, and rad away.
I try to carry at least one gun of each damage type, plus some sort of long range weapon (usually beefed up .50 cal sniper rifle)
Dogmeat holds on to my hazmat suit, fat man, and any legendary items I cannot scrap.
I'm not 100% diligent on this but definitely getting better.
I did level up on the perks that allow me to scrap more items/materials from guns and armor and that's helped a lot with mods and settlement stuffs
quote:Wish we could just have a "cower over here" option. I did not spend time designing guided kill zones for my turrets just to watch you run out there with your little .38 pipe pistol, trying to solo a group of super mutants.
I have all 18 of my settlers at the drive in armed to the teeth with laser rifles, minigun, missile launcher and decked out in combat armor.
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Every provisoner gets a minigun
quote:Don't you go bringing logic into this dangit.
If you spend all that time designing kill zones, you can spend 30 seconds to take their pipe pistol and give them a real weapon.
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I'm always a real Scrooge when it comes to games like Fallout and Skyrim because I never feel like I should be spending the money on when I'm spending it on. Like I always feel like I should be saving it for something. What do you guys mainly use caps for?
quote:Once you get enough settlements set up and making money (I make mine from water purification plants), there's really no limit to caps. I'll do some missions, pick up loot along the way, go back to the two settlements I have water plants at, collect purified water, sell it, rinse, repeat. It doesn't take very long to get 20-30k caps that way, and I'm still buying armor, weapons (i.e. Overseer's Rifle) when I want them.
I'm always a real Scrooge when it comes to games like Fallout and Skyrim because I never feel like I should be spending the money on when I'm spending it on. Like I always feel like I should be saving it for something. What do you guys mainly use caps for?
quote:Just learned this last week myself.
Does settler and provisioned ammo pretty much stay untouched? Also, I'm confused about provisioned routes. I thought the point was I could dump stuff in a Chem station in one place and have it available in an armor workshop at all locations. Is it only specific from Chem station to Chem station and workshop to workshop? Or does it entirely not work like that at all?
Ps- thanks to whoever spread the word about the jet formula. Easy money.
quote:HOLY CRAP - THAT'S why those random caps end up in my workshop... I'm an idiot.quote:Just learned this last week myself.
Does settler and provisioned ammo pretty much stay untouched? Also, I'm confused about provisioned routes. I thought the point was I could dump stuff in a Chem station in one place and have it available in an armor workshop at all locations. Is it only specific from Chem station to Chem station and workshop to workshop? Or does it entirely not work like that at all?
Ps- thanks to whoever spread the word about the jet formula. Easy money.
Supply lines ONLY work for junk(building materials), food, and water. That is it. Not even earned caps...