Like the awnings. Looking forward to see your thoughts/designs on the sound reflectors.
With respect to the Spirit of '02, it is my understanding that it cannot be pointed toward any section of the stadium (imagine what would happen if some d-bag drops a bolt or two into the cannon while no one is looking...I know it's extreme and the cadets wouldn't allow it, but that's the mentality).
Solution 1: pointed down a tunnel on first deck in the corner solves this problem...additional problem: you need a tunnel
Solution 2 (and I think this has a lot more pizzazz and would be QUITE unique): create a platform on the second/third level by the corner jumbotrons where they can wheel it up to before the game and fire it! You already have the aqueduct walkways connecting the levels (nice touch BTW), just add a platform toward the field with a walkway to the aquedect wide enough to accommodate the cannon! We'd be the only group that has a cannon that isn't on the ground!
On another note, I think the field-level boxes aren't a good idea. The view is awful for the game and there are always photographers in the way of the action.
In the design originally envisioned a few years ago, they put three decks of skybox seating ABOVE the student section:
If you did this, you could add more seats in the south endzone (basically a mirror image of the north endzone)
With regards to the dB issues, I am SO glad you took them into account. I would like an 8% increase where possible, but if you can show a more impressive jump with the audio reflectors (you got a better name?) in the canopy, I'm all ears. I think we actually stand a chance of breaking the record of dBs at Mile High Stadium. We achieved 108 dBs my senior year and additional dBs would be an insane stadium force to be reckoned with...and would have the chance to break the record of 137. I say we invest in a decibel meter to incite the crowds!