AgDev01 said:
If things are hitting you too hard get a bigger health bar, use one of the damage reduction talisman and take off the soreseals. There are tons of ways to mitigate damage in this game you just have to use them.
No. Health bar is overrated.
You need to go level. As you level, your damage reduction increases, which increases your survivability. The reason this game has bosses who are seemingly so hard is because it wants you to go out and explore. From exploring, you then level, making the boss fights easier.
Also, you need to stop getting hit as much. From games should not be about taking hits, but avoiding them. Most From bosses will kill you with 2-3 hits. If you are getting chained that much on a fight, you need to learn the fight better.
With all the complaining from Rooster, who claims to be a Souls vet, I have one thing to say... git gud.
Were a few boss fights very hard? Yes. But there are many ways to get passed these obstacles. Because you or I didn't find these ways, and instead proceeded to force our way through our standard play style until we won, it is not the fault of the game.
I was watching some no hit runs of this game the other day, and learned many strats I never thought of for some of the harder fights. For example, on the Godskin Duo, the guy just came in with a few sleep pots. He proceeded to put both of them to sleep and then take them out one at a time. Why didn't I think of that? I didn't use a single Pot throughout my entire playthrough.
I think Elden Ring is better than the other games BECAUSE it gives you so many ways to confront a boss or enemy. If you are getting wrecked, there is usually a better way to go about it. I have already mentioned in this thread how many times I changed my build, ash of war, etc.
Oh, and that complaint that you have to learn the boss' move telegraph in this game but the others are different is ridiculous. That is literally every souls boss. You die until you learn the fight. That is the core mechanic of a From game.