Fatzilla- I ran that situation was DVa last night. Was definitely hit by the tire explosion and unable to block it.
quote:Yup, noticed the same thing and have almost completely stopped used Pharah.
The other thing I've noticed is that Pharah is becoming worthless due to the recent changes. The fact that DVA can blow up her shield at will to protect teammates, McCree can shoot long distances again, Ana's Hanzo-like bullet radius, and Zen's speed on Orb of Discord is really screwing her survivability. Hoping they buff her damage because she is so easy to kill now.
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Still feel diva is worthless. I never feel in danger when she's around.
Ana is a wonderful concept except support players don't want to snipe and sniper players never want to support.
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Heck yeah dude, dumpling player icon is the way to go. I go back and forth between which is a better icon, the dumpling or the scooter.
quote:While I agree with this, it's mostly only true at higher levels or for people who can fully utilize most characters to their potential.
It has nothing to do with map type. Mcree, Phara, and soldier 76 do a better job of defending a point than defending heroes, between aerial superiority, mobility, consistent long range damage, brutal burst, and fight deciding ultimates.
Bastion was OP for a good oh, 2 days before people learned how to counter and beat a stationary turret.
Mei is godawful annoying 1v1 and can kinda sorta maybe beat a flanker every once in a while if she can freeze them, but she's never going to reliably be able to stop a coordinated assault.
The snipers....if Widow is viable, then she's godlike. Same with Hanzo. I think the latest nerfs mean there's a time and a place for them, but for every reason to take hanzo or widow, there was three extra reasons to take mcree.
quote:quote:While I agree with this, it's mostly only true at higher levels or for people who can fully utilize most characters to their potential.
It has nothing to do with map type. Mcree, Phara, and soldier 76 do a better job of defending a point than defending heroes, between aerial superiority, mobility, consistent long range damage, brutal burst, and fight deciding ultimates.
Bastion was OP for a good oh, 2 days before people learned how to counter and beat a stationary turret.
Mei is godawful annoying 1v1 and can kinda sorta maybe beat a flanker every once in a while if she can freeze them, but she's never going to reliably be able to stop a coordinated assault.
The snipers....if Widow is viable, then she's godlike. Same with Hanzo. I think the latest nerfs mean there's a time and a place for them, but for every reason to take hanzo or widow, there was three extra reasons to take mcree.
If you're not in the top 20% of players and you have way more practice on Junkrat than Pharah, for example, you're probably better off picking Junkrat if you want to win, even if Pharah is the "correct" pick.