I don't even like going back 6 to 8 MINUTES. I couldn't do hours.
quote:
I don't even like going back 6 to 8 MINUTES. I couldn't do hours.
quote:Right? What is more baffling is that they actually did do this right once.. (Morrowind)...since then, there has been a chipping away of player agency and any sense of effecting the world at all through your decisions.
The thing I liked about the previous games was the ability to get factions on your side and have that affect the final showdown or whatever and that changes the final credits.
With this game you have to pick one major faction and no matter which one you choose the end credits are the same. I feel like everything I do has no major change on the world at large.
quote:Definitely a lack of quests to me. Everyone has been hyping the amount of content and I'm sitting here like, "Where?". And the recurring grab this and bring it here quests don't count.quote:
While a great game, one I enjoyed, I think Bethesda needs to go back to the drawing board with their formula.
I've played this game 6 times now. (Morrowind, Oblivion, Skyrim, Fallout 3, Fallout New Vegas, Fallout 4).
They tried to shake things up a bit with the base building, and was a clever way to use "junk", but I don't know...didn't really work for me.
Agreed. It seems like there's definitely a lack of quests when compared to Skyrim. I'm wondering if they plan to add more later, or if they plan to rely on player made content. Some of the ones that came out for Skyrim were extremely impressive; almost the size of paid DLC.
There's a lot of places that looked like a setup for a quest, but it goes nowhere. The nuclear silo in the wastelands is a good example. Its massive and unique, but it's only got standard ghouls and a core. Also it would be fun to go truly bad and join the Raiders or Gunners. Could do without the dismembered corpses though.
They also need to polish the radio beacon system. Some way to home in on the source. I've spent an hour or more searching for a signal; then you find it, and it's a dead body or two with a Stimpak and ammo.
The terminals add a lot to exploring. Some of the backstories to the buildings are interesting.
quote:Right?! All I heard from the internet folks was that they played the game well north of 100 hours...My thought was...How?!
Definitely a lack of quests to me. Everyone has been hyping the amount of content and I'm sitting here like, "Where?". And the recurring grab this and bring it here quests don't count.
quote:
I wasn't offended. But we've pointed out potential spoilers for 35 pages now. If we're going to start speaking freely, that's fine, but let's make it known that that's the plan going forward. Some of us are a few days from completion, and it would suck now to come all this way only to read about it first.
A month plus doesn't mean much for people who can't play every day. It was a simple request. But if we're free to discuss anything from this point on, it's cool... The rest of us will check out until we're finished. Problem solved.
quote:Are ya talking about my post?! There is nothing spoiler in that. It was a theory that turned out to be wrong.
Might want to watch (or edit) comments like that last one. I'd rather not read about endings or twists or things that didnt materialize without some sort of spoiler tag. Thanks!
quote:I don't want to set your expectations too high, but it was my personal game of the year. Pretty much think "Game of Thrones" (the video game). Story and characters are great. Combat is serviceable (though a bit clunky), Atmosphere is fantastic.
I am wondering this also, is Witcher3 really that good???
quote:
I am wondering this also, is Witcher3 really that good???
quote:
I'm in the same boat with the Gauss rifle. Find one that does double damage at full health or the mod that offers 25% damage bonus and you pretty much have the end all weapon.
quote:quote:
I'm in the same boat with the Gauss rifle. Find one that does double damage at full health or the mod that offers 25% damage bonus and you pretty much have the end all weapon.
I call mine the Crowd Pleaser.