*****Mass Effect Andromeda*****

58,806 Views | 577 Replies | Last: 7 yr ago by JJxvi
hunter2012
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Lots of details, I'll drop it in spoiler tags if some of y'all want to go into the game blind.

LINK to a poster that's keeping track of everything announced today.

Quote:

Adding more as I go along.

Backstory
-Around 2185, at the height of galactic progress, unaware of the impending Reaper invasion, several species band together for the "Andromeda Initiative"
-4 Arks, each carrying a different race, are built, housing thousands of individuals to chart a course to Andromeda
-The Heleus Cluster is noted as having a significant amount of "Golden Worlds", or planets ripe for life
-Each ark is led by a "Pathfinder"
-The Pathfinder, recon teams and others onboard are in cryosleep, unaware of what transpires in the Milky Way after they depart
-You play as either Scott or Sara Ryder, the children of Alec Ryder (pathfinder of the human ark)
-Alec Ryder is voiced by Clancy Brown
-Events at the start of the game occur that pass this role down to you, you are untested and unproven, unlike Commander Shepard of the previous trilogy
-This doesn't mean Mass Effect is Ryder's story from now on, they want the game to feel like a complete story (while teasing other stories that could happen)
-More customization options than previous games
-You can customize your father and your sibling, though not as extensively
-The "Nexus" is basically a forward command center staffed by multiple species that arrives in Andromeda early to pave the way for the Arks
-The Hyperion (humanity's ark) arrives at an incorrect location that's volatile and loses contact with the other arks and Nexus


Inspiration
-The (much improved) Mako of ME1, the loyalty missions of ME2, the multiplayer of ME3

Combat
-Global cooldowns are now replaced by individual timers
-Powers are instead hotkeyed for quick use, no longer pausing to bring up a wheel and aim
-Dynamic cover system (ala TLOU)
-Still a cover based shooter with a goal to get the player moving around the battlefield more
-Jetpack allows for more movement variety; you can quick dash instead of rolling
-Jetpack has a hover function that allows you to hit enemies seeking cover or survey your surroundings
-Less emphasis on linear, clearly telegraphed environments that tell you a combat encounter is coming (though linear areas are still in the game)
-Game Informer's hands on was positive, feel the game has a clearer identity in combat than previous games
-You still queue up attacks, combos, order your squad, etc
-All key elements are still intact but the studio wanted to encourage more experimentation and wider variety of abilities

-Class system is gone; instead you have full access to abilities from all classes, you can mix and match skills from tech, soldier or biotics
-Goal is to allow players to try different approaches to combat without being locked in at the start
-However, you can still specialize once you invest enough points into a category of skills, you unlock a profile that can get you bonuses for your particular play style
-This is where class names like "Vanguard" (invest in combat and biotics) and "Adept" (invest in biotics) resurface
-Invest in multiple categories and you unlock the "Explorer" profile
-There is a narrative reason that allows you to reconfigure your points throughout the game so that you can try out multiple gameplay approaches without making multiple characters
-You can customize your helmet, chest, shoulders, arms and legs, more extensive than previous trilogy
-Many familiar weapons return, as well as new melee options like swords and hammers

-The 'Kett' are the main enemy
-The team wanted players to experience the first time encountering a new alien species vs already having it established in prior games
-Rather than painting them as mortal enemies, BioWare wanted to make them feel foreboding but not ugly as they want you to also empathize with them
-Instead of having "linear slices" of planets that you land on, you explore these planets from the surface to their underbelly
-Critical paths, optional planets, major hubs, loyalty missions return
-Your land vehicle is designated the "Nomad", and the team got special guidance from NFS developers on its handling.
-The Nomad isn't sluggish and cumbersome like the Mako, it's very fast, still boosts and maneuvers much better
-The Nomad doesn't have weapons, you can customize things like its speed and appearance
-BioWare did not want to repeat having things like mineral nodes and multiple identical outposts scattered across planets
-Points of interest include combat encounters, puzzles, narrative beats etc on planets
-One planet, called 'Elaaden', is flagged as a possible habitat zone, however the surface is hazardous (no water, extremely hot); you can be pointed in this direction in multiple ways, for example, a Krogan can request the Pathfinder to find a missing colony ship or you can just choose to land on the planet yourself and see what you find
-On planets, one of your priorities is to scout for drop zones for your crew that drop "forward stations" that establishes a foothold for you
-These stations allow for changing up your loadout, fast travel point, etc
-Planets can have multiple dangers like acid pools, burning wreckage, weather etc that can all kill you
-Most planets have at least one major enemy base
-Planets can have areas, encounters and "super bosses" that are too tough for you to handle at first, encouraging players to come back later
-Since Andromeda is a new galaxy, Ryder can actively scan and discover things in the environments; that gets sent back for analysis and unlocks new technologies for the player
-Scanning and discovering these things also allows you to obtain blueprints to craft weapons and armor for yourself
-You can create a wide array of items, not just ammo types and weapon mods, items that haven't been seen before in the Milky Way (thanks to new alien tech)




wangus12
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Quote:

Alec Ryder is voiced by Clancy Brown
God, Lex Luthor in space!
hunter2012
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Another video, explaining the Andromeda Initiative.

Absolute
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Don't really care..... Open to any good story and good game from my favorite franchise.....
KidDoc
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Finally got around to watching the six youtube videos of trailers & game play. Oh my goodness does this look good!
thaed137
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Just downloaded ME2 off of EA access and holy crap the graphics are still awesome even from the 360 days.
hunter2012
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thaed137 said:

Just downloaded ME2 off of EA access and holy crap the graphics are still awesome even from the 360 days.


Get the A.L.O.T. texure mods and it looks like ME3 or even newer.
tamusc
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Really looking forward to this as the ME is series is one of my all time favorites (ending to ME3 not withstanding).

Is there any way to the ME2 and ME3 digitally on XB1 or am I stuck having to use physical media again (after a quick trip to the used game rack at GameStop)?
AliasMan02
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If you have the disc, you can use it. Otherwise you can buy a copy digitally, I believe.
tamusc
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AliasMan02 said:

If you have the disc, you can use it. Otherwise you can buy a copy digitally, I believe.
I know you can pop a disc in and then download the digital copy, but you have to actually have the disc in to play.

If you buy it digitally, you don't have to mess with the disc. The problem is, I can't find them for purchase for Xbox 360 digitally anywhere. They're listed on the Xbox store website, but you can only get the demo and DLC, not the actual games themselves.
AliasMan02
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That's weird. Other back compatible games you can buy digitally...

Maybe it hasn't been totally rolled out?
tamusc
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AliasMan02 said:

That's weird. Other back compatible games you can buy digitally...

Maybe it hasn't been totally rolled out?
Yeah, typically they become available for digital purchase right around the time they become backwards compatible, but not always as there are a few backwards compatible game that aren't available for digital purchase due to publisher issues.

I'm hoping it's just that it hasn't fully been rolled out yet.
thaed137
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Depending on what you want to spend, EA Access is about $30/year and you would be able to digitally download and play those games as long as you are a member. You would also get access to all their (1+ year old) games digitally and free play time on their current games with a discount if you decide to buy. It's a pretty decent deal as I played Dragon Ages, BF4, FiFA, etc... and get my money's worth easily every time.
tamusc
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Might give that a shot then
exp
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How much hard drive space do you use downloading these games?
thaed137
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I have the original xbox 1 so i don't remember how much space but i fit about 12 games on the hdd and just rotate them around when i'm full. sorry not much help.
wangus12
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Video talking about the visual character design of the first released alien species from Andromeda, The Kett

hunter2012
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Gameplay trailer.

joemeister
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Dialog scene looks exactly like Dragon Age: Inquisition ... combat looks way better though. I'm really looking forward to this.
hunter2012
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It's been pointed out that the dialog scene is probably late alpha or early beta since their faces are missing certain details. Regardless I hope they remember it is the story and the far reaching consequences that made the original trilogy great.
wangus12
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Looks awesome. Hard to wait these next few months. Also nice to see turians confirmed in the lineup
rhutton125
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Very actiony - I'm assuming the demo was on Casual and made to look less cover-y than it probably really is. I just hope it doesn't go full run and gun.

So, how is there already a slum planet of Krogan and Turians? Does the Pathfinder presumably arrive a few years after other ships?
hunter2012
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rhutton125 said:

Very actiony - I'm assuming the demo was on Casual and made to look less cover-y than it probably really is. I just hope it doesn't go full run and gun.

So, how is there already a slum planet of Krogan and Turians? Does the Pathfinder presumably arrive a few years after other ships?


Supposedly the premise is the human Arc comes in separated from the others. Even being .01% off the FFL speed the time-window would be massive so they may have arrived over several years.
rhutton125
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The group from the trailer may also have taken over that colony from some other kind of race, though I kind of doubt it
wangus12
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rhutton125
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"On behalf of our teams across Montreal, Edmonton and Austin, I'm excited to announce that Mass EffectTM: Andromeda will be launching in North America on Tuesday, March 21, 2017 and beginning Thursday, March 23, 2017 in Europe."
agmrpink
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I just wish we had an ounce of story to look forward to. Either details would be spoilerific, or it's total caca.
tamusc
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What are you looking for from a story standpoint? They've laid out a pretty decent amount of the general story, the player character's role and showed game footage that reveals some story points (though potentially only side mission story).
hunter2012
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rhutton125 said:

"On behalf of our teams across Montreal, Edmonton and Austin, I'm excited to announce that Mass EffectTM: Andromeda will be launching in North America on Tuesday, March 21, 2017 and beginning Thursday, March 23, 2017 in Europe."


agmrpink
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My main concerns are understanding a) "how can the trip be accomplished, tech-wise?" b) "why is it happening in the first place?" and c) "why did we never hear about this project before, when everybody under the sun was focused on the reaper invasion?"

I'm just hoping for something more than what so far has seemed to be simple storyline hand-waving.
tamusc
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agmrpink said:

My main concerns are understanding a) "how can the trip be accomplished, tech-wise?" b) "why is it happening in the first place?" and c) "why did we never hear about this project before, when everybody under the sun was focused on the reaper invasion?"

I'm just hoping for something more than what so far has seemed to be simple storyline hand-waving.
My guess, and several of those things have already been discussed in several videos the devs have released, is that all three questions will be answered in the first hour or so of gameplay.

I'll go ahead and a take educated guesses to all three questions you have.

A. Long term cryo ships



B. See above video as well, but basically it's an exploration/colonization mission

C. The project (at least the launch) took place pretty much between Mass Effect 1 and 2. So, that means it was after humanity joined the Citadel, but before the resurrection of Shepard and the Reaper invasion. The actual time where we'll be playing is about 600 years after Mass Effect 3 in an entirely different galaxy unaffected by the events of that.

http://www.rpgsite.net/feature/5063-so-when-does-mass-effect-andromeda-take-place

Honestly, most of these items have been discussed or linked to in this very thread,

edit - added spoiler tags, just in case others want to actually learn that stuff in the game
thaed137
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Damn excited for this game! Didn't think it would be out Q1 so that is definitely something to look forward to.
wangus12
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Glad it is though. I was bummed since it was slated Q4 of 2016, but not upset they they postponed for more development time.

And most of the questions asked above have been explained in the vids already.
wangus12
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Quote:

why did we never hear about this project before
Another reason is that our entire view of Mass Effect has been via the Alliance military/Cerberus while this project is another private company and not part of the governmental structure we've seen so far.

Like tamusc said, timeline wise, this is well into the future following the events of ME3, but I do think as the story plays out, one of the goals will eventually be to reconnect with the Milky Way in some form.

Quote:

a) "how can the trip be accomplished, tech-wise?"
Answer from the website

With the Arks unable to refuel by traditional means in dark space, the journey to Andromeda is only made possible by the ODSY Drive System. The ODSY is a massive experimental drive core specifically designed for this trans-galactic voyage. It is capable of recycling static energy that would typically cause a starship to explode, instead storing it to power the Ark's primary systems. Meanwhile, an electromagnetic ram-scoop will gather hydrogen from the Ark's surroundings, converting it into fuel as needed.
hunter2012
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Gameplay trailer at CES

 
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