Texas A&M Football
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Radical NCAA rule changes proposed

13,478 Views | 89 Replies | Last: 3 yr ago by sleepybeagle
Iowaggie
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McInnis80 said:



The big time killer is replay. In the NFL, replay are only done in the even of a challenge except in the last two. minutes, or on scoring plays and turnovers, with exception for obvious plays. College has few coaches challenges, but lots of replays initiated by the booth. Then for everyone replay, the referee looks at the screen and wastes a least minute looking a the play as if he was watching the Zapruder film. There should be a strict time limit on how the referee can look at the screen. Assign other official to look for time and ball placement while the referee is looking at the call.

And let's not even talk about the other replay time killer, targeting.
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The targeting rule enforcement needs an overhaul. Targeting should be called when the defensive player actually targets the defenseless receiver's head and shoulder area, not when the helmets happen to collide when a ball carrier is making moves and lowering his helmet.

In blatant cases, I have no problem with the ejection, but for most cases, it is robbing a college kid of playing a football game because of something the other player did.

And the reviews could be so much quicker....does the offensive player lower his helmet, instead of, is there a slight connection of helmets as they players collide?


And I'm all for changing the replay to what the NFL has and stopping booth reviews. Review on TDs, change of possession or in last 2 minutes, but stopping and starting games takes away flow of the game, and half the time they are just going with "play stands as called".

Just keep the game moving.
Divining Rod
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Definitely Not A Cop said:

You can get rid of 4.5 hour games by changing the advertising structure. Making the game crappier so that you can continue the existing ****ty advertising structure just makes everything ****tier. I will bet you anything that the game time stays the same, you will just be watching more advertising.

This man gets it. The game hasnt gotten longer- the advertising has.

Notice how a few years ago you could flip channels on saturday seeing game after game on tv, and this year it's commercial after commercial and you have to wait a while to see the actual game?


Yoiu can go to Team Rankings to view by year the number of incompletions/game; passes per game; plays per game, etc....

The game is virtually unchanged. It's the advertising and (maybe even more) the instant replay reviews and crap officiating.

You want to shorten the game? give the replay booth 60 seconds to review a play. If you can't tell in 60 seconds that a mistake was made, move on.
Sq 17
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W said:

bottomline...the college games are too long --- that's not debatable.

I would definitely do away with the clock stopping after first downs.

the NFL functions just fine with the clock rolling after a first down


It is very debatable that games last " too long"

I do not want less football. If the game takes four hours versus three hours and 15 minutes I don't really care. Attending the game in person is an extra three hour commitment getting there getting parked getting in the stadium getting out of the stadium getting out of traffic, etc. I'd rather have more football based on how much time I'm having to commit to the event.

I like the clock occasionally not running it makes the games more exciting with the new system down by 17 would be almost an insurmountable lead

And for people who drive from Houston or San Antonio to get to the game it's more like an extra six or seven hour commitment, so I'm sure they want more football
cevans_40
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Being able to run clock via throwing an incomplete pass is quite possibly the dumbest thing ever proposed.
The Porkchop Express
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AggieArchitect04
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Maybe if we didn't stop play for 2-3 minutes every other down to review a call. Narrow the scope on reviewable plays/penalties. Instead give each team 2 challenge plays per half. Right now coaches rarely use challenges.

And as another poster said, this is to accommodate advertising. The proposed modifications won't shorten the broadcast, it'll just shorten how much football we get to watch.
BTHOB-98
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Why have timeouts if you can not use them. That is an integral part of the game.
FatZilla
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So no more spiking the ball with change 4? This is idiotic at best.
schmellba99
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1. Get rid of the booth reviews for penalties
2. Any and all reviews are limited to 60 seconds. If no determination can be made, then the call or lack of call on the field stands
3. If a player goes down to injury or cramping, they sit the remainder of the series. If it is obvious that cramping or injuries is used to stop play, automatic 15 yard penalty for the first infraction.
4. Get rid of having a TV timeout every 32 seconds
5. Shorten the play clock to 30 seconds

Otherwise, just adopt the exact same rules as the NFL since that seems to be where the NCAA wants to go anyway.
Mega Lops
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You vill vatch zee commercials, comrade prole, and you vill like ZEM!

lotoarmy
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The math is simple, cut commercial time in half, but charge twice as much per minute. Same revenue and I promise you will not sell one less Dr. Pepper!
Last of the Old Army
ashley
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When I was coaching I would have hated the clock running after an incomplete pass.
12thMan9
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Data says a game lasts about three and a half hours. Why do we want to screw with it?
Ronnie '88
AgsMyDude
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This wouldn't shorten the game at all.

Whatever "saved" time would wind up being filled with more commercials.
eATMup-Reveille
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Rule 4 will potentially force offenses not to substitute as the defense will be allowed to substitute after that. This currently occurs after a tackle, which can cause play clock issues for an offense, but not game clock after an incompletion. That would change.
Meximan
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Kirky said:

Fourth one says "After ball is spotted for play," so I don't think that would have a huge impact - a few extra seconds runoff after the missed/dropped ball is gathered and returned to the LOS. Didn't read the article, curious how spiking would work under these rules.

The way the summary is worded, RAW says the spike is now eliminated as a clock stopping strategy. Which is dumb, it makes comebacks uneccessarily harder now.
AnScAggie
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First the NIL and transfer rule changes, now these rules are proposed. Basically, just turning college football more into NFL football. How about just make all P5 programs NFL farm teams and call it a day. If they were serious about reining in game times they'd limit commercial breaks and eliminate targeting and other types of reviews. Give each coach 2-3 reviews per half and that's all they get even if they win all two or three and limit any review to 2 minutes max.
Showstopper
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At the margins it makes it a little harder to comeback if you have the ball, but I don't think it makes it as hard as you guys act; teams will have to have the call in fast, though (which hasn't been one of our strengths the past few years, but nevertheless).

What sucks is how easy it makes running out the clock when you have the lead. That's the point of running the ball three times; you may not get a first down as easy, but you run more clock. Now teams will just keep passing with the lead because, who cares, you can pass, not get a completion, and still run plenty of clock.
TyperWoods
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Here's a some radical and beneficial rule changes to shorten the time it takes to play games:

1.No stoppage of play for TV or media.
2.No booth instigated penalties.
3.Reviews to be reviewed by booth only, with a 30 second time limit, otherwise go with the call on the field.
4.Get rid of Targeting and reinstitute Spearing.
5. Legalize blindsided blocks that are otherwise legal blocks
6. Add a 5 yard penalty from the spot of the throw to grounding.
7. A fumble out of bounds goes to the defense.
Sq 17
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12thMan9 said:

Data says a game lasts about three and a half hours. Why do we want to screw with it?


Some games go over and that screws with the broadcast window and people are mad when they miss the start of the game they want to watch because the prior game went long.

To me the obvious solution is lengthen the broadcast time slot to 4 hours and the networks can do a studio show highlighting the other days action to use up that 20-40 minutes.

On a related note I was trying to watch the Ags v Mizzou on Saturday at the Chili's bar (taking a break from child's all day sport activity and getting dinner ) and had to watch the Grambling V Southern game because it went to overtime and they rarely leave games that are in progress.
Allen76
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Quote:

Clock will continue to run after an incomplete pass once the ball is spotted for play.

So now we are going to criticize the refs even more because they spotted the ball too quickly or too slowly!
rootube
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Allen76 said:

Quote:

Clock will continue to run after an incomplete pass once the ball is spotted for play.

So now we are going to criticize the refs even more because they spotted the ball too quickly or too slowly!


No kidding, the refs are really going to have to hustle. It would be hilarious if we saw an uptick in fake injuries and it ended up taking longer with the new rules. One of the longest games I've ever watched was two hurry up offenses when UT played OleMiss. That game had to set a record for injury play stoppage.
87_Was_Long_Ago
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Solution: Reviews are limited to 1:30.

As soon as a play goes to review, break for commercial so we use that 1 minute to do double-duty. Then we get +/- 30 seconds of showing RELAVENT replays to the tv audience. No need to show 4 other angles that don't help at all, or have talking heads guessing what the call will be.

Come back from break, show the best replay, have the tv ref consultant give his two cents.

at 1:30, replay call is made or the play stands.
crowman2010
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TyperWoods said:

Here's a some radical and beneficial rule changes to shorten the time it takes to play games:

1.No stoppage of play for TV or media.
2.No booth instigated penalties.
3.Reviews to be reviewed by booth only, with a 30 second time limit, otherwise go with the call on the field.
4.Get rid of Targeting and reinstitute Spearing.
5. Legalize blindsided blocks that are otherwise legal blocks
6. Add a 5 yard penalty from the spot of the throw to grounding.
7. A fumble out of bounds goes to the defense.

crowman2010
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Here's my thoughts on commercials:

They should never interfere with the pace of play.
aeon-ag
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hunter2012 said:

LINK

Summary of the four proposals in the article:

  • Prohibiting consecutive timeouts (ie, icing kickers)
  • No longer extending a first or third quarter for an untimed down if the quarter ends on a defensive penalty (the down would be clocked starting the next quarter)
  • Clock will continue to run after an offense gains a first down except inside of two minutes in a half.
  • Clock will continue to run after an incomplete pass once the ball is spotted for play.


  • The first 2 I'm fine with and make sense, the last 2 are absolutely asinine and are a solution in search of a problem. This would eliminate wild comebacks and crazy finishes. NFL offenses are much more efficient because it is a full time job and they can practice and study their schemes ad nauseum. In college the practice and teaching time is much more limited so it will severely limit their efficiency in game since they don't get to practice as much.

    Am I just an ol' Ag yelling at the clouds or is this legitimately a set of stupid ideas?
    Running the play-clock even after incomplete passes would turn the clock into a soccer match were it's always running. Who wants to travel to a game if it's less than 2 hours?

    LEAVE THE RULES ALONE!!!!! WHAT'S WRONG WITH THE WAY THEY ARE??!!! IT'S TURNING FOOTBALL INTO A SIDE SHOW!!!!!!
    Sbisa Chef
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    Continuing to run the clock has the effect of shortening the length of time the game takes to play. Yes, all games are 60 minutes. But some games run 3-4 hours because of Television, delays, etc.

    Changing these rules has a potential negative effect on in-person attendance. Let me give you an example:

    I currently live 4.5 hours away from Kyle Field. The gameday is an experience, and I can easily be home by dark for an 11am game, or 11pm for an afternoon game.

    If they shorten the time I'm at the stadium (toward the 60 minute mark, lets say the experience eventually lasts 90 minutes-2 hours), then it's almost not worth making the drive to attend in person, as I'll have spent approximately 9 hours in the car for something that only lasts an hour. Kind of how your wife feels when you foreplay for an hour and then only last 2 minutes.

    tl;dr:

    If I'm paying BMA dollars to cure my BAS, I want more time, not less. Otherwise, it isn't worth it.
    33
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    The attention span for humans has been shrinking for decades (maybe even centuries) so I'm going to say speeding up games is a good thing. Attendance at games is on the decline. Something has to be done.
    "So long as an opinion is strongly rooted in the feelings, it gains rather than loses in stability by having a preponderating weight of argument against it."

    - John Stuart Mill, 1869
    Bryanisbest
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    Dr. Horrible said:

    If 3&4 had been in place years ago we probably wouldn't have lost the UCLA game…


    Would we have won the Bama game in 21or had a shot at wining it on last play in 22?
    htxag09
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    McInnis80 said:

    The NFL is able to get the game in around 3 hours. College games rarely get in under 3;30, especially Power 5. I know that college halftimes are 20 minutes, while the NFL only has a 13 minute break. I know the college half is allows a band performance, but now it is rare to see both schools bands march. I don't remember a visiting team's band marching and the I think the only game where the FTAB marched on a true road game was at Auburn. We might have to cut the University ad before the band marches, but they can move it between the quarters.

    I remember when the stock did not start on first downs until the chains were set. Now the clock restarts after the ball is spotted for play, which now only takes 2 or 3 seconds now. The officials are much better a moving the game along now. would be OK with a change to not stopping the clock until the last 5 minutes of the half. I would like to see how many incomplete passes are in a typical game. Assuming there are 16 incomplete passes a game with 30 seconds between plays, that would shave 8 minutes off game times.

    The biggest time killer are commercials, but TV has to make money, and commercials are they way TV pays the bills. Maybe in exchange for one fewer commercial break per half the network can place logos on the score bug or have short ads between plays.

    The big time killer is replay. In the NFL, replay are only done in the even of a challenge except in the last two. minutes, or on scoring plays and turnovers, with exception for obvious plays. College has few coaches challenges, but lots of replays initiated by the booth. Then for everyone replay, the referee looks at the screen and wastes a least minute looking a the play as if he was watching the Zapruder film. There should be a strict time limit on how the referee can look at the screen. Assign other official to look for time and ball placement while the referee is looking at the call.

    And let's not even talk about the other replay time killer, targeting.
    .
    The difference is commercial timeouts, period.

    NFL generally has 8-10? per half, and they are 1-2 minutes.

    NCAA seems to have over a dozen and they are 3:30+.

    The fact that you can have a TD, Extra Point, Commercial, Kick off, Commercial, play, injury, commercial, play, play, punt, commercial is asinine.

    Replays are a good example. Most replays can be done in 30-45 seconds. Doesn't mean that ESPN won't get 3+ minutes of commercials in.

    I don't understand how the biggest leagues in the world, like soccer leagues and F1 can make money with zero commercial breaks but football has to cut for commercials every few minutes....I mean the entire stadium is advertisement after advertisement....
    Hehateme1
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    33 said:

    Attendance at games is on the decline. Something has to be done.
    Not a Kyle Field issue
    jeremiahjt
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    I am sure I am in the minority, but I would be fine getting rid of replay entirely. If the officials on the field make a mistake, then oh well. I do not like 3 or 4 either. College football and the NFL are different, and that is okay. We do not need to make the college game just like the pro game.
    Scotty Appleton
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    TyperWoods said:

    Here's a some radical and beneficial rule changes to shorten the time it takes to play games:

    1.No stoppage of play for TV or media.
    2.No booth instigated penalties.
    3.Reviews to be reviewed by booth only, with a 30 second time limit, otherwise go with the call on the field.
    4.Get rid of Targeting and reinstitute Spearing.
    5. Legalize blindsided blocks that are otherwise legal blocks
    6. Add a 5 yard penalty from the spot of the throw to grounding.
    7. A fumble out of bounds goes to the defense.


    #5 only if you get rid of "defenseless receivers" and you can hit the QB when they run regardless if they slide head or feet first.

    If defenders can't be defenseless then offensive players can't either. If a QB wants to be safe throw the ball away.
    Who?mikejones!
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    Nothing to reduce the number of TV timeouts seemingly at every break in play?
    Who?mikejones!
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    jeremiahjt said:

    I am sure I am in the minority, but I would be fine getting rid of replay entirely. If the officials on the field make a mistake, then oh well. I do not like 3 or 4 either. College football and the NFL are different, and that is okay. We do not need to make the college game just like the pro game.


    Replay has made every sport that employs it worse.
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