*** Official Next Xbox Announcement Thread***

18,799 Views | 621 Replies | Last: 12 yr ago by theterk
byfLuger41
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http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Comparison_Chart?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
fig96
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I liked the COD comparison. As a friend of mine said, "Look, it's totally different. Here's the old jungle...new jungle. Old Dog...new dog. Old solider...new soldier. Completely original!"

As a whole I'm pretty impressed, it's obvious they're going for a home entertainment hub concept so I'm anxious to see what they have in store on the game side. And while some on here weren't impressed, I think the NFL and cable integration could be huge if it's done well and it works.

Looking forward to E3 to see what else is in store.
jeffk
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quote:
So for those of us that ditched cable/sat once OTA went digital, are we just screwed as far as getting a company to make a device that handles our bluray, online, and OTA watching?

I want one system that allows me to:
-game
-watch bluray
-record ota
-watch online content


I'm right there with you. I want my Xbox One to be able to act as a media guide and DVR for my OTA signal like my media center PC does now. Which shouldn't be that tough considering my media center PC runs WINDOWS media center software to do all that now. The lack of a coaxial input is concerning though. Is there a way to convert coax to HDMI so you can run that input into the One?
True Anomaly
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First thing I thought of when seeing the new hardware is, "That reminds me way too much of the original NES".

Which is funny, since the NES was designed and marketed to not look like a "game system" but rather another "entertainment system" to sit next to everything else in the living room during that era (hence of course the name, NES).

And now that consoles have come full-circle on integrating both gaming and entertainment....it not only resembles the idea of what Nintendo wanted to convey with the original NES, but it looks just like the damn thing. To me, anyway.
Saxsoon
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Fee for used games or Second account is full MSRP

http://www.ign.com/articles/2013/05/21/xbox-one-may-have-mandatory-game-installs



[This message has been edited by Marsuvees (edited 5/21/2013 6:58p).]
Fenrir
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Just thought of something that I'm curious how it will be handled on the XOne.

Games are tied completely to your accounts now. This obviously makes switching between consoles easier in the instance that a console goes bad. Just load up your account on your new console and go. However, what about in the instance your account is locked as has happened with hacked accounts (see the social engineering problems MS had with the "FIFA hacks"). They were locking accounts for 30 days typically iirc. That means you cannot play your games at all? If you can't get your account back do you have to pay for your games all over again since the game is tagged to the old account?
jr15aggie
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Fenrir's question is valid, just like a lot of other ones. Some major and specific clarification is definitely needed. As some of us have said, "we get it, devs deserve their money and used games take away from that"... but for the same reason I should not be punished and restricted on when/how I can use software that I legally purchased.

Tbe funniest thing about it is reading sites like IGN and the PS fanboys are rampant on the issue. Sony has simply avoided the topic for now. But both systems are in business relationships with the same publishers... I don't think there will be much different between the two consoles regarding any kind of DRM.
jr15aggie
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I'm curious why the MS presser was only 1 hour. Some of the coolest new features (feedback in the triggers, massively expanded server network, etc) could have use a lot more expanding with good examples. The presser is over and so many people are looking for as many negatives as they can when they should be talking about future possibilities. I think MS and Sony's events were very similar in content and tone, but Sony's was simply much longer and gave more details/examples for some of their new key features.

I think there is a lot of money to be made/lost with what each company presents at E3.
jr15aggie
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quote:
Some of the coolest new features (feedback in the triggers, massively expanded server network, etc) could have use a lot more expanding with good examples


This link proves my point I guess... really cool new rumble features but MS literally gave it a one line comment in the presser.

Xbox One Controller Hands On: Rumbling Triggers Are Freaking Awesome

The comments below the article are funny too... haters gonna hate!
Fenrir
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The biggest differences between the conferences:
Sony spent a ton more time on games and made that the foundation of their conference. This is something that gamers and game media are likely to praise.

MS spent less time on games and one of the biggest revelations is that used games are likely heavily restricted and that the console may require to be connected to the Internet every 24 hours. These are things likely to be looked down upon by gamers and games media.

It's not shocking. The reaction would be the same had Sony announced it.
atmhockey
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http://www.youtube.com/watch?feature=player_embedded&v=KbWgUO-Rqcw#!

TV, Sports....
AgDev01
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quote:
So for those of us that ditched cable/sat once OTA went digital, are we just screwed as far as getting a company to make a device that handles our bluray, online, and OTA watching?


Theoretically if it still works as an extender then you may be able to plug a USB tuner into it...

quote:
want my Xbox One to be able to act as a media guide and DVR for my OTA signal like my media center PC does now. Which shouldn't be that tough considering my media center PC runs WINDOWS media center software to do all that now.


The 360 already does this now as an extender except for recording on the unit, that done on the HTPC still, the concern is that they take the functionality away. unfortunately it appears no one has asked these questions yet.
OldArmy07
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Reading into what I'm reading today - it sounds like there will be some mechanism for playing used games or trading games with a friend, and that it will probably be controlled within the MS ecosystem. They've said that they have something but aren't talking about it yet.

For instance - you want to sell your game. MS either gives you a code to send to a friend (or whoever you're selling to) and you send the disk with it. Maybe they'll let you trade in your full copy to them for a few bucks back? If it's all digital in the end and the disks really don't matter I'm curious to see how they work this out.

And don't kid yourselves. Whatever MS does with the Xbox One, Sony is doing something very similar with the PS4. I'd like to say that I'll go with whatever console gives me the most freedom, but I'm still cautiously optimistic that the Xbox will win me over again like it did with the current gen.
Saxsoon
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atmhockey , that is all you need to know about the new xbox and who their new market is.
Sandman23
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Supremely underwhelmed with this reveal. So absolutely no game footage and hardly any coverage of core functionality. Just a load of gimmicks.

If the used game fee reports prove true, my mind has been made up for me.

The 360 was easily my console of choice this gen, but Microsoft seems to be abandoning gamers in their attempt to monopolize the living room.
AggiEE
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PS4 is 50% more powerful, free online, better games.

Xbox One looks like a complete disaster filled with gimmicks.

Pass.
jagouar1
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quote:
Reading into what I'm reading today - it sounds like there will be some mechanism for playing used games or trading games with a friend, and that it will probably be controlled within the MS ecosystem. They've said that they have something but aren't talking about it yet.


I have a feeling that will be their big e3 reveal.... the xbox used game store. Also really makes sense with the limiting the traditional way used games were done.

They want to become gamestop and start taking a cut of those used game sales.... works for the devs too because they start getting a cut as well. I think gamers would come around eventually because having the entire transaction go through the xbox is more efficient and safe compared to gamestop. They key would be how the pricing would be done.
Sandman23
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Online passes for used games aren't even my biggest issue.

If I buy a game and "activate it" to my profile, and then my wife or son wants to play it on their profile as well, I have to pay a fee? And that fee will be around the full retail price of the game? So a game like Rayman Origins (which we would all play) would cost me around $180?

HAHAHAHAHAHA.....nope
BallerStaf2003
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quote:
Online passes for used games aren't even my biggest issue.

If I buy a game and "activate it" to my profile, and then my wife or son wants to play it on their profile as well, I have to pay a fee? And that fee will be around the full retail price of the game? So a game like Rayman Origins (which we would all play) would cost me around $180?

HAHAHAHAHAHA.....nope


No way they'd charge per user.

I'm going to wait until E3, then we should all reconvene.
jagouar1
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Also Sandman,

http://www.eurogamer.net/articles/2013-05-22-phil-harrison-tries-again-to-clarify-game-ownership-second-hand-sales-and-always-online-in-xbox-one

Not sure how it will work with what they have said so far but looks like in the home method will be supported.
Walter Kovacs
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quote:
Fee for used games or Second account is full MSRP

http://www.ign.com/articles/2013/05/21/xbox-one-may-have-mandatory-game-installs


i hope this is clarified. the only reason i've used gamefly and play console is because i'm a high volume gamer. i just checked and there are 163 titles listed under my current gamerscore and that doesn't count my first xbox 360 that cratered and i junked. i've probably played 200 games total. if you add up taxes that's somewhere south of $13k assuming full retail. at this point i would have no reason to not build another gaming pc or pick up a ps4 assuming that they don't go the same way.
tremble
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That's obviously fantastic for you but that's the biggest shaft for the developers I've ever seen. $13k?

And people are surprised that devs and publishers want a fat cut of that market or to eliminate it all together?

This is just consoles following the PC sphere, as already mentioned, and as always happens.

Both systems are likely going to have Steam like DRMs and accounts. The problem is that Sony will have to follow suit here. If a developer can recoup 20-30$ per resale of a used copy code on the Xbox you've obviously incentivised them to include perks for that version.

Then again, Steam users have dealt with this for years. Just make sure you aren't buying ****ty games.
Walter Kovacs
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i'm certain i've spent well over a thousand on games over the 360 life cycle. some of the games from gamefly i tried out and then paid the difference to gamefly to keep. however, there's a crapload of games in that $13k that i wouldn't ever buy even used. they range from something i just played (gears of war judgement) to others where i wish i could get those minutes of my life back (el shaddai & asura's wrath).

edit: i have a steam account too!

[This message has been edited by Walter Kovacs (edited 5/21/2013 11:34p).]
jr15aggie
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Some of you guys arent even trying to have a decent discussion. MS didnt show any gameplay at all... The PS3 is 50% more powerful... What were you guys watching?

Your just jealous because the Xbox One comes with a monkey that makes really good sandwiches. I can make up stupid crap too.
Agmaniacmike12
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Little to no actual gameplay footage and the focus on franchises that have little room to innovate frustrated me. I don't want to hear about sports franchises and COD, they will have very little change with the next-gen, even if they tried I wouldn't trust them.

I want to see the new IPs, launch titles, better presentation on the online components. Focus on the games. These are video game consoles/ platforms, everything else is secondary to pleasing the gamers.

I could grow into the idea of a used/ trade-based store run in-house within the XBox community. However, why do developers feel like they should recoup money off of used games. Once the product is bought for the first purchase, they have gotten what they deserved. I don't see this attempted practice being prevalent in any other industry, why are video games/media any different? If they continue on this route, the very action that developers/publishers want to avoid will happen, an increase in piracy.

Always-online has been bantered about and the end result will be that it is necessary to utilize the new features that make it worth buying the next-gen consoles for most. Not being connected relegates the XBox One to current-gen technology.Essentially, developers hold the key to whether this becomes permanent or not by choosing whether to apply it to their specific games.

Here's to hoping that E3 brings a better understanding of each console and an answer to two of the bigger question: when and how much?
Red Five
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quote:

I want to see the new IPs, launch titles, better presentation on the online components. Focus on the games. These are video game consoles/ platforms, everything else is secondary to pleasing the gamers.
What an incredibly myopic view.
Agmaniacmike12
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Admittedly, I may be representing my opinions to seem like I represent the majority of XBox 360 owners. However, most owners of the consoles that I know view the apps and other functions of these platforms as secondary to the ability to play games. Kudos to Microsoft if the integration is seamless, but everything I saw hardly looked live, most everything was pre-rendered. I just see the XBox One as gimmicky, nothing shown off added a significant improvement to the gaming aspect of the console. I just can't see someone buying a next-gen console with the sole use of making it a media center, a media center with a surprising low amount of inputs.

[This message has been edited by Agmaniacmike12 (edited 5/22/2013 1:20a).]
Quad Dog
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Not sure I fully understand the "not enough games shown argument." It's a next gen console, of course it will be amazing with games, and they will look better than this generation's. Games will be shown at E3 and at future events. Why wouldn't they use this event to talk about something new that the console brings to the table.
Sandman23
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quote:
I'm going to wait until E3, then we should all reconvene


This.

As I have said elsewhere, in my personal (and I like to think non-biased) opinion, the PS4 is currently in the lead of the next gen battle....but it is beyond early at this point.

E3 should be enlightening
jr15aggie
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I think MS's biggest fight is to convert most of their 360 loyalists to the Xbox One. The big advantage the 360 had was the head start on PS3, the PS3s absurd price point, and the PS3s laughably funny pre-launch press announcements & game demos (real time weapon change & giant crab!).

The PS4 will launch at the same time, probably the same/similar price, and they will not make the same mistake twice in not having good games to show pre-launch.

I think both systems are similar and both will have certain advantages over the other... MS just needs to come out at E3 and clarify a few things, get more in depth about their unique features (MASSIVE server network, Kinect), and show us some cool games. If they can do that then they will be fine.
m-walker
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Sooo I hook my TiVo HDMI to the Xbox and the Kinect unit will IR blast? Would like to read more on how that will work.

I can see if you live in the Microsoft Ecosystem you would ONLY need the Xbox One and a cable box. People with an apple tv or other streamer will have to change inputs.
OldArmy07
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Whatever the decision is, the old Xbox crowd needs to buy the same console does can keep playing. If the PS4 doesn't have party chat, I'm out if the Xbox has competitive games and graphics.
Fenrir
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quote:
Some of you guys arent even trying to have a decent discussion. MS didnt show any gameplay at all... The PS3 is 50% more powerful... What were you guys watching?


Was there actual gameplay? I wasn't able to actually watch so was just following comments and reading about things afterward. The CoD was just cinematics from what I read, not sure what else they showed game wise.
PS4 is 50% more powerful, this appears to be a fact by people that know a hell of a lot more about hardware than us. Whether that is significant going forward is another discussion.

I do wish they had elaborated more on their exclusive games. Do something. List out the studios working on XOne titles, show a handful of titles that don't necessary need a big announcement...something. This is what the people that were watching wanted to see. Everybody knows that the next CoD and EA sports titles are coming.
benMath08
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What do their relative processing capabilities matter when the games will be essentially the same? Isn't the PS3 "more powerful" than the 360?

All people care about are what the console actually does, not how quickly it can mine bitcoins or fold proteins.

[This message has been edited by benMath08 (edited 5/22/2013 9:33a).]
Predmid
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Early on in the lifecycles of the 360 and ps3, I read that while the hardware was superior for the ps3 (surprise!), the software development tools and architecture requriements were vastly superior on the xbox.

Having all the best hardware in the world won't matter at all unless developers can write software to take advantage of every last ounce of power.

Let's do the usual /. thing and make a car analogy.

Think of it like a fully loaded mustang with a professional driver (xbox) vs. a fully loaded ferrari with a grandma driving it (ps). Sure, the latter may be more powerful and might be driven to it's full potential (if by accident). The more likely scenario is the former will be able to compete in the long run with experience and the tools at their fingertips to make the less powerful car be compeative with the stronger product (spec wise).
 
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