Seems like a PS5 with DLSS/FSR and a more powerful GPU to bridge the gap between the FPS DLSS/FSR would give on the standard PS5 and actually hitting 60 FPS on the Pro. $700 seems like a lot to spend to get that boost.
At least it's an option, the best Microsoft can do is sell the Series X in a new color.HossAg said:
$700 for something that's still only going to hit 60 fps in most games is ridiculous. It's 2024, and the pro next gen consoles still can't commit to 120 fps on more than a few games.
Apparently its compatible with the stand along drive being sold for the PS5 slim. So add another $80 if you want that.Quote:
and NO optical disc drive
Enthusiasts don't play on consoleAvsB said:
The PS5 pro is an enthusiast's machine, just like the PS4 pro was. This is for the same people that just have to have the latest iPhone pro every year.
PS4 Pro was $400 which was only $100 more than the slim model. A ton more palatable plus you didn't lose disc drive functionality.AvsB said:
The PS5 pro is an enthusiast's machine, just like the PS4 pro was. This is for the same people that just have to have the latest iPhone pro every year.
Here are inflation adjusted prices for mainline PlayStation consoles since launch:
— Geoff Keighley (@geoffkeighley) September 10, 2024
PS1: $611 (1995)
PS2: $546 (2000)
PS3: $778 (2006)
PS4: $538 (2013)
PS4 Pro: $522 (2016)
PS5: $606 (2020)
PS5 Pro: $699 (2024)
I sure hope so. Otherwise, it's a paperweight without the "costs extra" vertical stand.Quote:
Can you set that thing on its side?
Yep, devs continue to get lazier with optimization and we end up with basically the same graphics and performance at higher resolution than we had on previous gen consoles.jr15aggie said:
For me the issue is we don't need "pro" consoles this generation. When the Series X/PS5 launched the games were awesome. They ran at 60 and looked great!
The problem is the devs are right back to targeting 30 so that they can pump up the game with graphical effects that most people don't even notice.
Raytraced games look great on top end PCs, but consoles just aren't there yet. The current consoles are more than capable of delivering really good looking games at 60.
More expensive, sure, but the others are weird points. I've done zero maintenance on my gaming PC, the performance of games on my PC is always significantly better than what the best console can provide, and there's no reason why someone choosing between the two has to be like "well if I get a PC, I have to use it at a desk instead of the TV I was going to use it at".hph6203 said:
-More expensive
-More maintenance
-More bad ports/poor performance relative to expense of the hardware
-Generally done at a desk rather than on an 85" TV, most people aren't going to invest the amount of money on a separate dedicated gaming PC to put in a living room.
HossAg said:More expensive, sure, but the others are weird points. I've done zero maintenance on my gaming PC, the performance of games on my PC is always significantly better than what the best console can provide, and there's no reason why someone choosing between the two has to be like "well if I get a PC, I have to use it at a desk instead of the TV I was going to use it at".hph6203 said:
-More expensive
-More maintenance
-More bad ports/poor performance relative to expense of the hardware
-Generally done at a desk rather than on an 85" TV, most people aren't going to invest the amount of money on a separate dedicated gaming PC to put in a living room.
Not to mention the option to use KB&M on any game with better support, the ability to overclock controllers, etc.
jr15aggie said:
For me the issue is we don't need "pro" consoles this generation. When the Series X/PS5 launched the games were awesome. They ran at 60 and looked great!
The problem is the devs are right back to targeting 30 so that they can pump up the game with graphical effects that most people don't even notice.
Raytraced games look great on top end PCs, but consoles just aren't there yet. The current consoles are more than capable of delivering really good looking games at 60.
Quote:
Only a very rare number of games offer only a 30 fps mode.
The overwhelming majority offer 60 fps.