Fair enough, but I think you might have overlooked what I was saying. The latency between the local client and the display is unchanged, if it was 50ms before it will still be 50ms. I'm only talking about the increases in latency due to distance for control/response of having the compute and graphics processing remotely operated. Display lag is what it is, but I think when that's amplified for control and response plus additional display latency end to end it will be irritating. Right now the latency between your controller and console is <1ms. To send control signalling across 10-20ms latency to a remote server is probably going to be irritating. The display latency on top of that will be what it is plus the additional for remote.
Interesting side note. There's a company that's been working on this for a while already. I saw a youtube video about it a few months ago. They have a client device to handle the streaming. The responsive on it was decent, however they were next door to the datacenter for testing. Keep in mind that this is with a client device they've built specifically to optimize performance. I'm sure some people on here have seen Linus Tech Tips videos before
Interesting side note. There's a company that's been working on this for a while already. I saw a youtube video about it a few months ago. They have a client device to handle the streaming. The responsive on it was decent, however they were next door to the datacenter for testing. Keep in mind that this is with a client device they've built specifically to optimize performance. I'm sure some people on here have seen Linus Tech Tips videos before