Econ, I don't know about you man, but I can't play Skyrim till I beat Dark Souls. I mean, I will, but it will be a half-hearetd effort till the end credits roll in Dark Souls for me.
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Magic Changes:
Pyro Glove nerfed from 270 to 230.
You can see resonance signs now.
Vow of Silence range increased.
Homing Soul Mass and other pursuit style spells nerfed.
Magic Shield and Strong Magic Shield duration lowered.
Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%.
Iron Flesh effectiveness nerfed.
Status Changes:
Initial weight increased
Humanity Item drop rate increased from 10 to 210
Medium roll recovery faster? (unclear and unconfirmed)
Equipment Changes:
Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A)
Some scaling reported as changing from A to S with higher upgrades
Normal upgrade path buffed by ~10%
Lightning path nerfed slightly (~5%)
Grant scaling changed?
Gold-hemmed nerfed, still un-upgraded
Dust skirt nerfed hard
Silver Knights, Sun, Hollow Soldier’s Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
Dragon Greatsword buffed from 360 to 390.
Combat Changes:
Lock-on acquisition range increased.
Lock-on changing/switching got easier.
Ring of Fog users can now be locked on.
PVE Changes:
Damage reduced on some mobs?
HP lowered on some mobs?
Bosses drop Humanity and Homeward Bones
Ghosts and Skeletons give souls now.
Twinkling Titanite drop rate improved.
Some mobs may have added drops (Pyromancer dropping Lantern? Unconfirmed).
Online Changes:
You can see resonance signs.
Some invasion restrictions possibly changed? Darkwraith upperlimit confirmed as unchanged.
Amount of souls the Master of the game gains changed.
Cracked Eye Orbs no longer get consumed on failure. Confirmed
Other Changes:
Official Guide nerfed.
Lowered requirements for Sunbro covenenant (requirements moved from 50 to 25. 3/4 assists should do the trick)
Fixed some freeze issues
Lvl up screen displays souls needed properly now
Dragon-head glitch, snuggly, and magic shield glitches fixed.
Fixed a bug where your inputs come out 1 second later.
Fixed a bug where the second solaire event wont progress.
Fixed a bug where feeding frampt a titanite stone then going over 99 resulted in having zero.
Fixed some specific map areas where you’d get stuck or be unable to progress.
Changed some english subtitles on the overseas port.
Merchant stock updates:
Male Undead Merchant: Also sells bottomless box
Female Undead Merchant: Sells Arrows / Crossbolts
Andrei: Sells Arrows / Crossbolts
Domnhal of Xena: Sells Arrows / Crossbolts, Master Key
Giant Blacksmith (Fapsmith): Sells Arrows / Crossbolts, Small Titanite Shards, Large Tit Shards, Twinkling (8000 per, inf amount), Green Shards, Repair box, upgrade boxes
Vamos: Arrows / Crossbolts, Small Tit, Large tit, Repair box / upgrade boxes
Inglwood: Sells Transient Curses
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Had a much harder time getting there than with the actual fight.
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If you go down a different hallway, then you can get your actual starting equipment. You can also lock-on to enemies by pushing the right stick (on PS3 anyway).
Also, grab a shield and fall in love with the button that keeps it up.
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I'm going to give this game a rest. I've made virtually no progress and I'm fighting multiple bad guys that have swords and all I have is a sword hilt. I've looked for other stuff but nothing else found.
In Borderlands, may favorite game, you start out with a firearm pretty quick.
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45 hours?! Thats a damn good time. My final clock was 78 but I didn't use wiki at all.