After correctly predicting the non-viability of rocket reuse, ULA is now confidently forecasting that Starship is not a serious rocket. pic.twitter.com/2RottqFGT1
— Eric Berger (@SciGuySpace) December 15, 2024
This person is extremely dumb
— Elon Musk (@elonmusk) December 15, 2024
TexAgs91 said:
Now do SLS costs
According to Wiki, NASA has already spent $26B on SLS development and has only achieved 1 uncrewed flight.AtlAg05 said:TexAgs91 said:
Now do SLS costs
According to Google AI:
SLS dev cost - $11.8B
Starship - $5-10B
I think that person at ULA is tired of SpaceX getting all the attention.
Yeah, this is what that guy is missing. If SLS is basically setup to be able to do 2 launches per year when operational, and Starship is doing 7-10 per week (assuming launches from both Starbase and Canaveral) when into full tempo launches, that talking point about needing 8 launches for refueling is a nothing burger. Theoretically, SpaceX could send Starship to the moon a dozen or more times a year in the same timeframe that SLS might go twice. And SpaceX will do it for1/10th to 1/100th of the SLS cost.Maximus_Meridius said:
I think the ULA guy is being too simplistic. If Starship were to be designed without the "reusability" components, the weight would drop drastically, increasing the thrust/weight ratio, and basically transforming it into Saturn V 2.0. You have two options to get 100 tons to the Moon...not to LEO, but the Moon:
1) You build the biggest mother-loving rocket the world has ever seen and do it like Apollo
2) You build a reusable ship, get the 100 tons to LEO, then refuel it to get to your destination, which is what Starship is doing.
Apollo, and by extension SLS, would have taken forever to get that much mass to the Moon, and would have increased the expense exponentially because you would need a new Saturn V for every launch. It would take over a decade of an impossibly high launch cadence for that system to get a lunar base up and going. Starship, on the other hand, because of its design for reusability and rapid (relatively, anyway) turnaround, is going to drop the launch cost and probably quantity required to do the same thing.
The heat shield system alone for Starship is 23000lbs. Although there are a number of reasons Elon went with stainless steel, the big one is the heat for reentry, both for the booster and the ship. Change either or both to a carbon fiber structure with cyanate ester matrix and you'll be able to fly further with more payload.Maximus_Meridius said:
I think the ULA guy is being too simplistic. If Starship were to be designed without the "reusability" components, the weight would drop drastically, increasing the thrust/weight ratio, and basically transforming it into Saturn V 2.0. You have two options to get 100 tons to the Moon...not to LEO, but the Moon:
1) You build the biggest mother-loving rocket the world has ever seen and do it like Apollo
2) You build a reusable ship, get the 100 tons to LEO, then refuel it to get to your destination, which is what Starship is doing.
Apollo, and by extension SLS, would have taken forever to get that much mass to the Moon, and would have increased the expense exponentially because you would need a new Saturn V for every launch. It would take over a decade of an impossibly high launch cadence for that system to get a lunar base up and going. Starship, on the other hand, because of its design for reusability and rapid (relatively, anyway) turnaround, is going to drop the launch cost and probably quantity required to do the same thing.
May not have a lot of players with that kind of structure.Ag_of_08 said:
Do that, but most importantly, move every bit of it to a fixed cost contract, with fixed deadlines. Give them a sub billion dollar a launch maximum cost, and put penalties in place for missing major deadlines.
Ag_of_08 said:
Then it needs to die. That's just the simple truth of the matter... either deliver for a fixed cost and mostly on time, or drop it. I don't understand why that's so revolutionary and repulsive to certain industries.
There are times when fixed price contracts are not the best choice and to me, development of a brand new space vehicle that has never been flown is one of them. Fixed price contracts during development lead to cutting corners and design compromises in the name of price savings or they lead to long delays while the contractor fights over modifications to pay for things HASA asked for that were not in the original spec. Once you get it developed and proven, then you can ask for fixed price manufacturing and operations contracts. But there is a ton of easy cutting that could go on at NASA that would not affect the safety or quality of a space program a bit.Ag_of_08 said:
Then it needs to die. That's just the simple truth of the matter... either deliver for a fixed cost and mostly on time, or drop it. I don't understand why that's so revolutionary and repulsive to certain industries.
Ag_of_08 said:
Oh I know. Im not saying it will or could, the poster asked how it could be made viable. The shorter answer would have been "it can't"
txags92 said:There are times when fixed price contracts are not the best choice and to me, development of a brand new space vehicle that has never been flown is one of them. Fixed price contracts during development lead to cutting corners and design compromises in the name of price savings or they lead to long delays while the contractor fights over modifications to pay for things HASA asked for that were not in the original spec. Once you get it developed and proven, then you can ask for fixed price manufacturing and operations contracts. But there is a ton of easy cutting that could go on at NASA that would not affect the safety or quality of a space program a bit.Ag_of_08 said:
Then it needs to die. That's just the simple truth of the matter... either deliver for a fixed cost and mostly on time, or drop it. I don't understand why that's so revolutionary and repulsive to certain industries.
I am not making an argument for traditional NASA contracting, as most of their contractors are hot garbage when it comes to cost control. But having a multi-billionaire running the development as a privately held company means he can gloss over extra costs and not hold up the project, where a publicly held firm has a much harder time "doing things for free" to keep the contract moving. It also helps when NASA is less involved in the development because they add in lots of useless requirements that end up stacking cost when you have to add them in halfway through the process.Ag_of_08 said:txags92 said:There are times when fixed price contracts are not the best choice and to me, development of a brand new space vehicle that has never been flown is one of them. Fixed price contracts during development lead to cutting corners and design compromises in the name of price savings or they lead to long delays while the contractor fights over modifications to pay for things HASA asked for that were not in the original spec. Once you get it developed and proven, then you can ask for fixed price manufacturing and operations contracts. But there is a ton of easy cutting that could go on at NASA that would not affect the safety or quality of a space program a bit.Ag_of_08 said:
Then it needs to die. That's just the simple truth of the matter... either deliver for a fixed cost and mostly on time, or drop it. I don't understand why that's so revolutionary and repulsive to certain industries.
Funny, spacex succeeded in producing a brand new, never before flown spacecraft on a fixed cost contract. For less than their competition has failed with.
They developed one of( and will be the sole) best launch vehicles in history as a private firm.
It's funny that one company can do it, but legacy contractors can't.
The FAA will host in-person public meetings on Jan. 7, Jan. 9 and virtually on Jan. 13 to discuss the potential environmental impacts of @SpaceX's revised proposal to increase Starship/Super Heavy Vehicle operations in Boca Chica, TX. Meeting materials: https://t.co/nqmmKrVMcB pic.twitter.com/0YFp92bS7j
— The FAA ✈️ (@FAANews) December 16, 2024