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No 10 second run off after injury?

1,653 Views | 9 Replies | Last: 2 mo ago by Psych
gman103
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College: 3-3-6f
SECTION 3. Timeouts: Starting and Stopping the Clock
Injury Timeout
ARTICLE 6.
f. Ten-Second Runoff. If the player injury is the only reason for stopping the clock (other than that player's helmet or a teammate's helmet coming off, Rule 3-3-10) any time after the Two-Minute Timeout in the 2nd or 4th quarters, with less than one minute in the half, the opponent has the option of a 10-second runoff.
1. The play clock will be set at 40 seconds for an injury to a player of the defensive team and at 25 seconds for an injury to a player of the offensive team (Rule 3-2-4c-5).
2. If there is a 10-second runoff the game clock will start on the referee's signal. If there is no 10-second runoff the game clock will start on the snap.
3. The 10-second runoff may be avoided by the use of a charged team timeout if available.
4. There is no option of a 10-second runoff if there are injuries to opposing players.


Psych
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It was a first down. Clock had stopped.
FatZilla
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Psych said:

It was a first down. Clock had stopped.
clock runs after chains placed, try again.
Psych
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FatZilla said:

Psych said:

It was a first down. Clock had stopped.
clock runs after chains placed, try again.


Okay, I'll try to explain it to you again…slower this time. Go read the rule the OP posted. The injury wasn't the only reason the clock stopped. The first down stopped the clock.
1939
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Sad part is that was a horrible spot and shouldn't have been a first down.
Sparkie
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Psych said:

FatZilla said:

Psych said:

It was a first down. Clock had stopped.
clock runs after chains placed, try again.


Okay, I'll try to explain it to you again…slower this time. Go read the rule the OP posted. The injury wasn't the only reason the clock stopped. The first down stopped the clock.


After every 1st down, quickly fake an injury for an untimed timeout. Brilliant!
gman103
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I found another source basically confirming that the first down stops the clock and prevents the run off (see example at the bottom). They make it really hard to find these rulings...

"Injury Timeout, Ten-Second Runoff Rule 3-3-6-f
Questions are currently being raised from coaches concerning end of game scenarios and
how the 10-second runoff rule would be administered. Specifically, the questions surround
how feigning an injury after making a 1st down inbounds could avoid the 10-second runoff
rule.
The CFO, LLC Board of Managers (All FBS commissioners and two FCS commissioners)
discussed this on its preseason call and approved language to close a potential loophole in
the rules. If no adjustment is made, a team could gain a first down in bounds and gain a
significant clock advantage by having an injury (feigned or real).
Therefore, to prevent teams from taking advantage of this loophole in the 10-second runoff
rule, the CFO commissioners unanimously approved the language below that would close
this loophole, and we received an immediate endorsement of the rules language from the
rules committee members. This will be an exception to the language component in Rule 3-
3-6-f that states it is a Ten-Second Runoff if the player injury is "the only reason for
stopping the clock".
The exception will be:
"If a player injury occurs on a play where there is a temporary stoppage of the clock
for a first down, and the clock is stopped with 10 seconds or less remaining in the
2nd or 4th quarters, the opponent has the option of a 10-second runoff. The 10-second
runoff may be avoided by the use of a charged team timeout if available."
2
Play #1: 3/10 @ B-30. Late in the 4th quarter, Team A completes a pass over the middle
and A88 is tackled inbounds at the B-15 for a first down. A88 remains on the ground and
the Referee declares an official's timeout for injury. There is (a) 0:05 on the game clock; (b)
0:15 on the game clock.
RULING: In (a), Team B has the option of a 10-second runoff. Team A can avoid the runoff
if it has a charged timeout remaining. The game is over if the 10-second runoff option is
exercised. In (b), there is no option for a 10-second runoff. The clock will start on the
Referee's signal following the injury timeout."
Psych
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Sparkie said:

Psych said:

FatZilla said:

Psych said:

It was a first down. Clock had stopped.
clock runs after chains placed, try again.


Okay, I'll try to explain it to you again…slower this time. Go read the rule the OP posted. The injury wasn't the only reason the clock stopped. The first down stopped the clock.


After every 1st down, quickly fake an injury for an untimed timeout. Brilliant!


Defenses do it all the time. An offense can, but it usually disrupts their rhythm more than anything.
FatZilla
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Psych said:

FatZilla said:

Psych said:

It was a first down. Clock had stopped.
clock runs after chains placed, try again.


Okay, I'll try to explain it to you again…slower this time. Go read the rule the OP posted. The injury wasn't the only reason the clock stopped. The first down stopped the clock.
They put rules in place to specifically stop that.
Quote:

NCAA Rule Interpretation Update Affecting UIL Football Games
The NCAA has recently clarified the interpretation of the 10-second runoff rule in situations where an injury timeout occurs in the final seconds of the 2nd or 4th quarters. This update, approved by the CFO Board of Managers, is intended to close a potential loophole in the rule and ensure fair play.
**Key Update:**
  • If a player is injured on a play where there is a temporary stoppage of the clock for a first down with 10 seconds or less remaining in the 2nd or 4th quarters, the opponent has the option of a 10-second runoff. The runoff can be avoided if the team takes a charged timeout.
This change aims to prevent teams from gaining an unfair clock advantage by feigning or exploiting injuries. The updated rule will be enforced in all UIL football games effective immediately.
Psych
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FatZilla said:

Psych said:

FatZilla said:

Psych said:

It was a first down. Clock had stopped.
clock runs after chains placed, try again.


Okay, I'll try to explain it to you again…slower this time. Go read the rule the OP posted. The injury wasn't the only reason the clock stopped. The first down stopped the clock.
They put rules in place to specifically stop that.
Quote:

NCAA Rule Interpretation Update Affecting UIL Football Games
The NCAA has recently clarified the interpretation of the 10-second runoff rule in situations where an injury timeout occurs in the final seconds of the 2nd or 4th quarters. This update, approved by the CFO Board of Managers, is intended to close a potential loophole in the rule and ensure fair play.
**Key Update:**
  • If a player is injured on a play where there is a temporary stoppage of the clock for a first down with 10 seconds or less remaining in the 2nd or 4th quarters, the opponent has the option of a 10-second runoff. The runoff can be avoided if the team takes a charged timeout.
This change aims to prevent teams from gaining an unfair clock advantage by feigning or exploiting injuries. The updated rule will be enforced in all UIL football games effective immediately.



There were 40 seconds left in our game when this happened.

What you just posted literally says the exception to the rule only applies when there's 10 seconds or less left in the half/regulation.

Hope that helps.
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