STARCRAFT: Dominion

1,020 Views | 16 Replies | Last: 9 days ago by Eliminatus
FatZilla
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Helldivers but in Starcraft universe it looks like. Terran vs Zerg invaders. Sounds great but 2030 sadly.
Hagen95
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Malachi Constant
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Love StarCraft. 2030 is a long time…
Eliminatus
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Lasted longer than my Marines typically do.

LONG LIVE THE DOMINION!!
BowSowy
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Malachi Constant said:

Love StarCraft. 2030 is a long time…

With this and the 2029 D5 announcement, it certainly seems like XBox is pushing for these earlier announcements
FatZilla
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For any olds, remember the announcement for Ghost? This seems like a spiritual successor to that but Helldivers influenced heavily and not focused on just Nova but the entire Terran vs Zerg war.

https://en.wikipedia.org/wiki/StarCraft:_Ghost
HalifaxAg
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Malachi Constant said:

Love StarCraft. 2030 is a long time…


It's Blizzard, more like 2040
EastSideAg2002
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Soon
YouBet
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BowSowy said:

Malachi Constant said:

Love StarCraft. 2030 is a long time…

With this and the 2029 D5 announcement, it certainly seems like XBox is pushing for these earlier announcements

Well, it's part of their new strategy so they are. The new gal over Xbox is going all-in on the established, favored properties and abandoning alot of other stuff. She's trying to turn it around.
jr15aggie
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4+ years to make another Starcraft game?

Sounds like the exact recipe that's been killing the big guys lately. Over bloated teams (payroll) spending years making 1 game. Game has to sell unrealistic numbers to meet the hudreds of millions spent to create it.
mickeyrig06sq3
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FatZilla said:

For any olds, remember the announcement for Ghost? This seems like a spiritual successor to that but Helldivers influenced heavily and not focused on just Nova but the entire Terran vs Zerg war.

https://en.wikipedia.org/wiki/StarCraft:_Ghost

Ghost was amazing at living up to the expectations set by the trailer. I have no doubt that Blizzard will be able to repeat such an epic example of game development and delivery.
Madmarttigan
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Back in the day they took their sweet time on games too, but costs were managed and they put out…. Good games.

Now companies definitely over promise and then **** hits the fan and they push out incomplete products damn near every time.
jr15aggie
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Madmarttigan said:

Back in the day they took their sweet time on games too, but costs were managed and they put out…. Good games.


They did, but the teams were so much smaller and there definitely weren't massive purple haired HR/"Support" teams taking up space and eating up payroll vouchers (the end game credits for big budget games are ridiculous).

On top of that, the industry was in a much different spot. Back then, uber talented teams like Blizzard could take extra time and put out games that were unrivaled. In todays market & with todays technology, smaller (more focused) teams can put out games that look equal to the AAA games and they are often times more fun to play.


It just feels like a 4+ year StarCraft project is doomed, even though I bet the final game is really good.
Madmarttigan
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I think a game like this could be more likely to be ok but they definitely crapped the bed with d3 and d4 releases. D3 recovered at least but d4 I guess they don't feel is working out despite all the changes and additions. I personally like D4 but I guess too little too late for most.
Eliminatus
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jr15aggie said:

4+ years to make another Starcraft game?

Sounds like the exact recipe that's been killing the big guys lately. Over bloated teams (payroll) spending years making 1 game. Game has to sell unrealistic numbers to meet the hudreds of millions spent to create it.

Pretty standard these days for any double A and especially triple A. Not just the big guys either. They are just choosing to announce it earlier than most.
Eliminatus
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Madmarttigan said:

I think a game like this could be more likely to be ok but they definitely crapped the bed with d3 and d4 releases. D3 recovered at least but d4 I guess they don't feel is working out despite all the changes and additions. I personally like D4 but I guess too little too late for most.

Apples and oranges in my eyes. The Diablo team is completely separate from the Starcraft team and vice versa. Different divisions with different goals and leadership. Not saying it can't miss, but I don't think Diablo should be indicative of the possible future of this new Starcraft title.
Eliminatus
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FatZilla said:

For any olds, remember the announcement for Ghost? This seems like a spiritual successor to that but Helldivers influenced heavily and not focused on just Nova but the entire Terran vs Zerg war.

https://en.wikipedia.org/wiki/StarCraft:_Ghost

I am not sure where all this Helldivers influence is coming from personally. Not seeing it. The scant detail we have is that this is going to be a narrative open world shooter. Not an endless extraction shooter with no real end.

My SWAG is something along the lines of HALO or even Space Marine 2. Both of which are also very successful in their own rights and can see Blizzard looking at them for influence. Personally, I'd prefer an RPG heavy aspect.
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