Assassin's Creed; Shadows

6,077 Views | 61 Replies | Last: 2 mo ago by Definitely Not A Cop
wangus12
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The setting that everyone has been waiting for. Feudal Japan. 2 playable characters. 1 is a Shinobi (ninja) and 1 is a Samurai. Won't be as good as Ghost of Tsushima, but few things are.





YouBet
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Highly interested.
agdoc2001
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L O L
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dcaggie04
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Thanks for your well thought out comment.
dcaggie04
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I'll probably play it. I've played every AC game so why stop now.
EastSideAg2002
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dammit, i just finished syndicate. Ill never catch up.
agdoc2001
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It's really all this deserves
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Artorias
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Having just binged the Shogun series (which is awesome), the timing of this announce is great. I am interested.
YouBet
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dcaggie04 said:

I'll probably play it. I've played every AC game so why stop now.
I think this is pretty much everyone's mentality that plays AC at this point.
dcaggie04
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YouBet said:

dcaggie04 said:

I'll probably play it. I've played every AC game so why stop now.
I think this is pretty much everyone's mentality that plays AC at this point.


I've enjoyed the last 3 and 100% all of them.
YouBet
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dcaggie04 said:

YouBet said:

dcaggie04 said:

I'll probably play it. I've played every AC game so why stop now.
I think this is pretty much everyone's mentality that plays AC at this point.


I've enjoyed the last 3 and 100% all of them.


I liked Valhalla although I hear a lot of gripes about it. It does get a bit overkill with the completionist aspect of it.
wangus12
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Valhalla ended up being to big and empty for me. Liked the story and finished it, but it was just big of a map in my book.

I saw somewhere today that they said the Shadows map is about the size of the Origins (Egypt) map
jeffk
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Also been waiting forever for a full game set in East Asia. Feudal Japan is a fantastic choice. Really hope they keep some sailing aspects from earlier games here too.

I loved Origins, Odyssey, and Valhalla. The most recent one, Mirage, was a bit of a disappointment to me mainly just due to the smaller size of the world and a real lack of content. Felt half-finished really.
Definitely Not A Cop
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Looks cool. Hopefully the grappling hook they show in the trailer is an actual gameplay mechanic, as that would be a much more innovative update to the franchise than simply having the hidden blade go sideways now. Would rather have Microsoft pay to port Ghosts of Tsushima over to Xbox though.
KidDoc
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I'll play it someday but still haven't finished Odyssey after finishing Valhalla. Got distracted by BG3 and HD2.
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wangus12
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Quote:

THE SETTING
  • Assassin's Creed Shadows takes place in the Azuchi-Momoyama period of Japanese history. The story begins in 1579 and will continue into the early 1580s. The time period means this is the first game in the series to feature the Assassins and Templars in their 'classic' forms since 2015's Assassin's Creed Syndicate.
  • A number of historical figures play prominent roles in the campaign. These include Oda Nobunaga, the "great unifier" of Japan, and Fujibayashi Nagato, a master ninja of the Iga clan.
  • Much like Assassin's Creed Syndicate, Shadows features two protagonists and you can switch between them as you play through the campaign. The first of these dual leads is Naoe, the fictional daughter of Fujibayashi Nagato. She is trained by her father to be a skilled shinobi.
  • The second protagonist is Yasuke, a real historical figure. Originally from Africa, Yasuke came to Japan with the Portuguese in 1579 and soon became a samurai in the employ of Lord Oda Nobunaga. Shadows is the first Assassin's Creed game to ever let you play as a real person from the past.
STEALTH AND PARKOUR
  • As the title suggests, light and dark is a major part of Assassin's Creed Shadows' stealth systems. A new global illumination system creates dynamic light and shadows that affect enemy vision. You can now hide in shadows and even create darkness by destroying lanterns or killing torch carriers. A light meter on the UI shows how well concealed you are, from fully visible to completely hidden.
  • Servants are a new type of NPC, ranking between civilians and enemies. While they cannot fight, they are able to call in reinforcements and raise alarms. They have their own patrol routes, and carry lanterns at night.
  • There is now the option to knock out foes when performing a stealth takedown, allowing for a more pacifist playthrough.
  • You can now crawl along the ground in a prone position, allowing you to maintain a lower profile as well as get through small openings.
  • Naoe has a grappling hook that can be attached to every roof edge, as well as a number of other anchor points. Unlike the zipline-like grappling hook from Assassin's Creed Syndicate, this rope uses physics simulation to allow dynamic swinging.
  • The grappling hook can be used to quickly climb into the ceiling space above corridors, allowing you to lay in wait for enemies patrolling beneath you.
  • Eagle vision returns, allowing you to spot silhouettes of NPCs through walls. Enemies are marked in red, while the new servants are coloured orange.
  • The drone-like bird, used in Origins, Odyssey, and Valhalla to scout out areas and mark targets, is not available in Shadows. You'll need to do your own reconnaissance work.
  • As a shinobi, Naoe is the most skilled at stealth. Yasuke can use stealth, but his size and armour plating means he's better at using those skills to get the drop on targets rather than perform a fully silent infiltration.
COMBAT AND RPG SYSTEMS
  • This era of Japanese warfare did not make use of shields, so your gear does not include any defensive options aside from your armour. Dodges and positioning is paramount.
  • As a samurai, Yasuke is able to use his weapon to block incoming attacks and perform parries. Naoe is able to engage in combat, but she is unable to block or parry instead she can 'deflect' enemy blows. Ubisoft didn't clarify the difference between paries and deflects, but it may be that parries enable counter attacks while deflects are a more evasive tactic.
  • Enemy armour has a durability system and can be broken during combat.
  • Pretty much every prop in the game is able to be dynamically damaged by your weapons. Katanas will slice through bushes and baskets Fruit Ninja-style, leaving accurate blade marks. Arrows will leave precise puncture marks, while blunt weapons will smash pots into tiny pieces.
  • Many period accurate weapons are available to use, including katanas, the kanab war club, yari spears, shuriken, kunai, and the kusarigama (a sickle on a chain).
  • Yasuke is able to use arquebus rifles, providing him with a powerful long-range option.
  • Each weapon has its own skill tree. Investing time into using a particular weapon will improve your proficiency with it.
  • You can craft your own katana from gathered components and personalise it. A transmog system will also allow you to tailor your gear to look exactly how you want it.
  • Active combat skills return and are unlocked by finding Ninja Scrolls in the world.
  • Yasuke and Naoe have individual skill trees and gear, but share XP, collected weapons, and resources.
DYNAMIC WORLD AND SEASONS
  • Assassin's Creed Shadows is built upon a newly updated version of the Anvil game engine. The new tech allows for better lighting through global illumination, the new breakable props, more detailed asset meshes, and much less pop-in.
  • The new Anvil upgrade has allowed for a season system that sees the world progress through spring, summer, autumn, and winter. The current season is dictated by your progress through the campaign in order to maintain historical accuracy, but there are 'steps' that each period goes through to create a sense of authenticity.
  • Each season comes with unique features that link to gameplay. For example, in the spring and summer when plants bloom and flower, there will be bushes and long grass to hide in. Later, in autumn and winter, those plants will die and thus remove hiding spots. Water also freezes in winter, which prevents you from entering pools and ponds. Icicles will form on rooftop edges and can fall if disturbed, potentially giving away your position.
  • Seasons also affect NPC behaviours. In the summer, enemy samurai cut through bushes in search of you. In the winter, foes stay close to fires and warm places, potentially opening up new, colder paths for you to take.
  • A fully dynamic weather system provides appropriate climate conditions based on both the region and season. Severe weather, like deep fog, howling winds, and snow impacts enemy sight and sound. A storm is an opportunity to mask your footsteps.
  • The world features a surprisingly detailed ecology system. In spring, for instance, wind will blow gusts of pollen that have been spawned by trees, replicating a real ecosystem.
  • The map is similar in size to that featured in Assassin's Creed Origins, and replicates the central region of Japan.
  • The map is divided into regions based on Japan's real historical provinces, including Iga (the home of the shinobi), Arima (the location of a major battle), and Omi (an agriculture "bread basket" region.)
  • The iconic synchronisation points return, but in a reimagined way. Climbing to the top no longer plots a multitude of icons on your map, nor does it trigger the spinning 'drone' shot of the area. Instead, from this vantage point you're able to survey the area for highlighted points of interest, which you can then seek out when back on the ground. Ubisoft expressed a wish for there to be less icons this time around, and so this appears to be one way of fulfilling that. Thankfully, despite this slight change, synchronisation points still act as fast travel locations.
  • Shadows is set during a time of flourishing urbanisation, trade, and warfare. This allows for a wide range of locations, including towns, trading posts, farm land, and colossal castles that have been rendered at near 1:1 scale. Beyond these settled areas are mountains and forests.
ASSASSINATIONS AND QUESTS
  • Shadows features a non-linear campaign largely focused on targets. Ubisoft says that you will be free to track these targets in any order.
  • Some targets simply exist in the world and you may stumble upon them organically, without having researched and hunted them first. Others have more structured infiltration-style gameplay attached to them.
  • Ubisoft aims to create a more rewarding journey by being a little more hands-off. While the campaign is still objective-focused, the studio hopes to enable more player autonomy by using hints to push players in the right direction rather than outright telling them where to go next.
  • Most main quests can be completed as either Yasuke or Naoe, allowing for freedom of approach. However, both characters also have their own specific missions playable only by them, as well as bespoke introduction quests.
  • Side quests and world activities are available beyond the main campaign. Notable things to find in the world include castles, temples, shrines, and art.
  • You can build up a spy network, with agents who can be sent on missions to gather intelligence on your targets.
  • There is a hideout where you and your allies can gather.

jeffk
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Interesting. Thanks.
bluefire579
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Quote:

  • Naoe has a grappling hook that can be attached to every roof edge, as well as a number of other anchor points. Unlike the zipline-like grappling hook from Assassin's Creed Syndicate, this rope uses physics simulation to allow dynamic swinging.

Looks like someone on the design team played a lot of Sekiro
wangus12
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Or Uncharted 4
FightinTexasAg15
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I was a big fan of Ghost of Tsushima, hopefully this can rival that
The Dog Lord
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The description at least sounds great. I loved Origins and Odyssey but haven't come close to finishing Valhalla. Pick it up every now and then but never make much progress.
Definitely Not A Cop
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I do really like the Valhalla story, it just takes waaaaay too long to tell it.
Dark_Knight
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Lol there wasn't a black samurai.
Of course wokeness ruins another game.
YouBet
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Dark_Knight said:

Lol there wasn't a black samurai.
Of course wokeness ruins another game.


Based on the history the game devs have shared and reading up on this elsewhere, this guy was apparently real. I will say I've done only a cursory review of it so maybe some truth is being stretched here. Don't know.

But, yes, my first thought was the game devs are yet again injecting races into their games that are nonsensical. I got a good laugh when I got back to my town in Valhalla and discovered my smithy had been replaced with a black female. Lol. Sure, sure.
jeffk
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Dark_Knight said:

Lol there wasn't a black samurai.
Of course wokeness ruins another game.


oh no ma game is wuinnnnnnnned
Dark_Knight
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Yea pretty much is but I haven't cared for AC in a long while so, don't care that much. Merely amused with the continued bs.
Dark_Knight
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YouBet said:

Dark_Knight said:

Lol there wasn't a black samurai.
Of course wokeness ruins another game.


Based on the history the game devs have shared and reading up on this elsewhere, this guy was apparently real. I will say I've done only a cursory review of it so maybe some truth is being stretched here. Don't know.

But, yes, my first thought was the game devs are yet again injecting races into their games that are nonsensical. I got a good laugh when I got back to my town in Valhalla and discovered my smithy had been replaced with a black female. Lol. Sure, sure.


They're going to peddle this crap and say he was, but he was never a samurai. Glorified sword retainer for a samurai was all he ever was.

Still, whether he was real or not, why use this character? Out of all the historical figures of Japan, this is who they pick? That's a slap in the face to all Japanese. In every game up to this point, you get to play as a native to the region, but nope draw the line at the Japs. Gotta find a random black dude.
YouBet
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Dark_Knight said:

YouBet said:

Dark_Knight said:

Lol there wasn't a black samurai.
Of course wokeness ruins another game.


Based on the history the game devs have shared and reading up on this elsewhere, this guy was apparently real. I will say I've done only a cursory review of it so maybe some truth is being stretched here. Don't know.

But, yes, my first thought was the game devs are yet again injecting races into their games that are nonsensical. I got a good laugh when I got back to my town in Valhalla and discovered my smithy had been replaced with a black female. Lol. Sure, sure.


They're going to peddle this crap and say he was, but he was never a samurai. Glorified sword retainer for a samurai was all he ever was.

Still, whether he was real or not, why use this character? Out of all the historical figures of Japan, this is who they pick? That's a slap in the face to all Japanese. In every game up to this point, you get to play as a native to the region, but nope draw the line at the Japs. Gotta find a random black dude.


I don't disagree. It's blatant pandering but that's where we are now.
NewEra2023
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Big fan of the setting, like many.

Hope it feels like AC and not just a generic rpg like odyssey was (although i liked the atlantis dlc).
NC2001
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I really enjoyed Ghost of Tsushima. Thinking about getting either this game or Rise of the Ronin as I wait for GoT2 (whenever that may be).
SgtBarbarossa
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Dark_Knight said:

Lol there wasn't a black samurai.
Of course wokeness ruins another game.
I don't know if I'd even call the move "woke" so much as just dumb. I want to play a game where my character is a samurai so I can play as a samurai
bluefire579
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Dark_Knight said:

YouBet said:

Dark_Knight said:

Lol there wasn't a black samurai.
Of course wokeness ruins another game.


Based on the history the game devs have shared and reading up on this elsewhere, this guy was apparently real. I will say I've done only a cursory review of it so maybe some truth is being stretched here. Don't know.

But, yes, my first thought was the game devs are yet again injecting races into their games that are nonsensical. I got a good laugh when I got back to my town in Valhalla and discovered my smithy had been replaced with a black female. Lol. Sure, sure.


They're going to peddle this crap and say he was, but he was never a samurai. Glorified sword retainer for a samurai was all he ever was.

Still, whether he was real or not, why use this character? Out of all the historical figures of Japan, this is who they pick? That's a slap in the face to all Japanese. In every game up to this point, you get to play as a native to the region, but nope draw the line at the Japs. Gotta find a random black dude.
Did you complain this much when Nioh had a white guy as the protagonist or do you only get triggered by black guys in your Japan-set video games?
agdoc2001
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Did he get triggered when Japanese developers, of their own accord, included a foreigner who is a major figure in Japanese history as he assisted Togugawa in the civil war which resulted in the unification of what became modern Japan and is the entire basis for the TV series "Shogun"?

No, I'm guessing he didn't.
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bluefire579
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agdoc2001 said:

Did he get triggered when Japanese developers, of their own accord, included a foreigner who is a major figure in Japanese history as he assisted Togugawa in the civil war which resulted in the unification of what became modern Japan and is the entire basis for the TV series "Shogun"?

No, I'm guessing he didn't.
So historical white guy who has a fictionalized show based on his life as protagonist in game set in Japan is okay. Historical black guy who has a fictionalized show based on his life as protagonist in game set in Japan isn't. Got it.

I'm sure there's a reason for it, but can't quite put my finger on it...
YouBet
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I don't care that much or I wouldn't play the games, but I think we can all acknowledge that the AC game developers go out of their way to inject race when and where it is nonsensical. Viking villages were not multi-racial Benetton ads where everyone was equal like my village in Valhalla was. It's blatant pandering and the devs flat out tell you up front on the first load screen of every AC game that they are going to pander to racial and sexual orientation politics.

So them picking THE one black guy that did something in ancient Japanese history is pretty on point for them. There are numerous historical figures they could have chosen. I mean, that's just politics. I know it and the rest of you know it.

I'm still going to play the game because I love the setting and as someone else said....I've played most of them so why stop now. And I want tp play the black guy because the Assassins are basically ninjas in every other setting anyway. It will be nice to play a character with a different skill set in this setting.
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