I've thought about this idea for a while, as a player, since I've been diving into single player games lately.
When I beat a game, there are some that just leave me in awe of how amazing the experience was. At the end of the game, I've often thought "I wish I could give these folks another $10 or $20 because it was worth more than my initial $70 and they didn't try to nickel and dime me every second".
Games like HZD, GoW, RDR2, BG3, Elden Ring, etc. I know $70 is already a lot, but it's an option at the end of the game I wish I had at times. Some games are that special.
I know most will dislike this idea. BTW, I realize we are tired of "tipping" in everything else - but I view this different from a pressure to tip type scenario many face and give feedback on.
no dumbass. YOU are supposed to pay your developers. We reward you by buying your game if it is good enough.
When I beat a game, there are some that just leave me in awe of how amazing the experience was. At the end of the game, I've often thought "I wish I could give these folks another $10 or $20 because it was worth more than my initial $70 and they didn't try to nickel and dime me every second".
Games like HZD, GoW, RDR2, BG3, Elden Ring, etc. I know $70 is already a lot, but it's an option at the end of the game I wish I had at times. Some games are that special.
I know most will dislike this idea. BTW, I realize we are tired of "tipping" in everything else - but I view this different from a pressure to tip type scenario many face and give feedback on.
I've thought about this idea for a while, as a player, since I've been diving into single player games lately.
— Mike Ybarra (@Qwik) April 11, 2024
When I beat a game, there are some that just leave me in awe of how amazing the experience was. At the end of the game, I've often thought "I wish I could give these…
no dumbass. YOU are supposed to pay your developers. We reward you by buying your game if it is good enough.