seafarers is the right call it main supports the longest road/build settlement strategy. The 6 island map is fun a great way to learn how ships work. Also should there be a 5,6,8,9 Treasure island you should 3 settlement/city it every chance you get, even to the detriment of poor starting position. Sure you'll get targeted but if you keep knight Dcards handy with some of the gold you have it is hardly a problem. After seafarers I would recommend cities and knights to complement it. I found that cities and knights essentially doubles the possible strategies and win conditions of the game.