Square Enix (the Director of Last Remnant): 360 easier to work with

193 Views | 3 Replies | Last: 17 yr ago by jagouar1
sellis2003
How long do you want to ignore this user?
Square Enix: 360 easier to work with
>> From http://www.computerandvideogames.com/article.php?id=204117:

quote:

Speaking in the latest issue of Official Xbox Magazine UK, the Last Remnant director said he's crossing his fingers that his next project will be on the Xbox 360.

"It's been the team's first time working with Xbox 360 and the Unreal Engine," he said. "In both cases the experience has been a positive one. In fact, as we've only just finished work on Last Remnant I don't even know what my next project is going to be at Square Enix. However, I'm very much hoping it'll be for Xbox 360 as it's been a lot easier to work with than PlayStation 3."



The PS3 needs a price drop... and I'm ready for Uncharted 2 and MLB The Show 2k9 to drop..

-S
sellis2003
How long do you want to ignore this user?
unfortunately.. "The Last Remnant" hasn't gotten exactly glowing reviews...

-S
Huktaz04
How long do you want to ignore this user?
I was about to ask why you used Last Remnant as a reference because it is pretty bugged. Though I'm sure he's right.
theterk
How long do you want to ignore this user?
you think it would be easy to code a game that uses 8 or 9 cores or 3 cores?

[This message has been edited by theterk (edited 12/16/2008 4:02p).]
jagouar1
How long do you want to ignore this user?
i think it has alot to do with the tools that come with each system..... ms always has been known for having very good set of dev tools which im sure helps.
Refresh
Page 1 of 1
 
×
subscribe Verify your student status
See Subscription Benefits
Trial only available to users who have never subscribed or participated in a previous trial.