*****Official Destiny 2 PS4 Thread*****

210,303 Views | 2624 Replies | Last: 6 yr ago by kill0509
FightinTexasAg15
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Beezy2389 said:

Masterwork Exotics - Upgrading an exotic to a masterwork will add a new hidden perk (or new feature) that will change the way the gun works in a big way. Doesn't specifically mention how the upgrades will drop but Riskrunners has to do with strike bosses (maybe others are different). Viligance Wing as a masterwork will be pretty cool apparently (damn NDAs)


According to this video you masterwork an exotic by completing hidden challenges and using the weapon (the community has to figure out what it takes to masterwork it.) They also mention in the video the exotic masterwork perk for vigilance wing would make it full auto

Also mentions the vault space increase as well as dismantling items straight out of the vault and postmaster
Beezy2389
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Yep also Crimson will get 100 range
Beezy2389
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That video also pretty much confirms that the new game mode will be shown at E3 in June
Beezy2389
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For you PvP players

Beezy2389
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By the way, this...




Is Nokris...

Supposedly the wife of Oryx & mother of Crota, who was banished (based on a few grimoire pages and a statue scannable in D1). Kinda sucks she's a strike boss instead of a raid encounter in the fall but we'll see.
Beezy2389
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Definitely get the impression they just had an idea and just rolled with it
heisatouchdown
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In anticipation of the new DLC, anyone looking for a season pass code? I still have one for sale!
Beezy2389
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This Week at Bungie 4/26
https://www.bungie.net/en/Explore/Detail/News/46768

Exotic Masterworks
  • A few "problem spaces" they wanted to address:
    • Exotics are very easy to acquire. Bungie don't want to make players re-earn each Exotic so Masterwork acquisition and progression needed to take place after acquisition
    • They needed to figure out a player-friendly way of representing the process of obtaining and applying an Exotic Masterwork
  • Bounties are planned for summer
  • There will be one Exotic Masterwork per Exotic weapon
  • Players will have to find an Exotic Masterwork Catalyst to begin the MW process
    • Hints in-game on item to give idea of where to find Catalyst
  • Exotic MW won't have the same drop rate; some will be guaranteed after a certain amount of engagement, others are random.
  • There will be a few Exotic Masterworks paired with difficult activities or accomplishments in-game
  • Exotic weapon Masterwork pursuits only need to be done once per account
  • The Exotic Masterwork process takes place fully in the weapon details screen and not in character inventory space
  • Not all Exotic Masterworks will be available immediately on Season 3 launch


More Exotic Weapon Changes
  • Tractor Cannon has a debuff that adds suppression and makes the target vulnerable to Void damage for 10 seconds
    • The Void vulnerability does not stack with itself, but it does stack with other damage debuffs
  • Holding reload on Hard Light will cycle elemental damage types in combat
    • Bounced bullets now do double damage
  • Borealis now deals double damage until the next reload or damage type swap after breaking an enemy shield with matching damage type

Seasonal Crucible Rankings
  • Crucible Ranks will start in Season 3, with rewards being tied to crucible ranks.
  • Seasonal Ranks are based on level and rank points.
  • There will be six ranks, the lowest level being Guardian and the highest being Legend.
  • There will be 2 crucible ranks: Valor and Glory.
  • Valor ranks up as you finish matches, with no loss penalties, and bonus points for a win streak.
  • Valor ranks can be earned in quickplay, rumble, or mayhem.
  • Glory is a progression rank based on your win/loss ratio. There is also a bonus for a win streak, but a penalty for a loss streak as well.
  • Glory ranks can only be earned in competitive.
  • Redrix's Claymore will be a unique reward once a player has reached Fabled in Glory. (Read the TWAB for more info)
  • and for those who push their Glory rank to Mythic and above, a special secret awaits you.

Matchmaking
  • They will be adjusting the matchmaking so solo players don't fight against full fireteams as often. This will be part of Destiny Update 1.2.0 on May 8
  • "We're making some under-the-hood adjustments to try to ensure that even when solo players do end up fighting against Fireteams, they'll be doing it on a more-even battlefield."
  • "Instead of using your normal skill value when in a Fireteam, we will use a modified value that takes your Fireteam size into account."

Iron Banner
  • Back on 1st May with 6v6 Control
  • Last Iron Banner of Season 2 so go get your ornaments if you've not completed them!
Beezy2389
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TLDR for the crucible ranking system

atmdds03
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Raid or raid lair tonight?
Beezy2389
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Outta town for the next few days, otherwise I'd definitely be in. Maybe Sunday night/Monday would work for me. Worst case, I think it's next week that Iron banner is back so I figured we'd get few a guys back for that
Beezy2389
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I'm free to do something raidy tonight. Any chance we can get 6?
Beezy2389
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In case anyone is interested, Bungie's releasing a bit of grimoire-like backstory on Bungie.net. They seem to be updating this article with more sections every so often (3 today and more coming tomorrow).

https://www.bungie.net/en/News/Article/46779

Tyra


"Ghost, open a new file. Research Notes TK-48725.8, Category: Clovis Bray."

"I don't like it when you call me that."

"What, 'Ghost'? Oh, come now. We've been having this discussion for more than three centuries. Ghost is what you are, my friend. If you want a name so badly, choose one for yourself."

"Maybe I will. Now that everyone's gone back to the Tower and we're still out here, I have plenty of time to consider what my name should be."

"Can you open my file while you ponder the possibilities?"

"If you insist."

"Thank you. Research Notes TK-48725.8. Data recovered from FreeholdBray Landing. Kirren found an entire cache of intact data cores there. Brought them back just before the attack on the City."

"It's these little miracles that intrigue me so much Fragments of memories, frozen in silicon and quartz, trapped in a moment that survives the end of a civilization, centuries of decay, and the predations of invading armies, only to be recovered and end up as flotsam of a second war. That this cache even managed to survive the Collapse is a wonder, and then the Red War? The probabilities of such an occurrence are"

"Tyra?"

"Yes, Ghost?"

"Ahem. You're rambling. Again. You said I should remind you."

"Thank you. As I was saying, this data was recovered more than six months ago but is just now being decrypted2.6 exabytes of documents and schematics have been decoded so far. At first glance, most of this was just the detritus of Bray's work: review notes, payment records, memos. I did find some very interesting notes on a propulsion system design that I've already sent to Amanda, and there are some messages between the sisters that will illuminate Master Melivander's work on the history of Clovis Bray."

"But then I found something extraordinary. The records were fragmentedsome files had been partially deletedbut there's enough there to indicate that the Bray facility at Hellas Basin was larger than we previously thought."

"Hellas Basin? The tourist spot?"

"The same. And while we know there was a BrayTech Futurescape there for promotional purposes Bray even had an AI-led tourall indications had been that if any research was done there, it was mostly for show: low-level projects creating improved cold-weather gear and the like."

"But if these records are correct, the facility operated on a far larger scale. It could have been the site of the initial Warmind development. Perhaps even a core site for Rasputin itself. This could have been where the Warmind was born."
"You got all that from some fragmented files? Is this going to be like the time you thought you'd identified a second Warmind? We spent a decade searching for Charlemagne's vault."

"I was correct about Charlemagne existing, just not about what it was. If we hadn't done that research, we wouldn't know anything about subminds."

"Rahool still disagrees."

"Rahool needs to get his head out of his engrams. This is why Guardians look for fragments of the Golden Age! We are the descendants of a lost civilization. Only by understanding what was can we understand what we are now. How the world we know came to be. And each artifact we find helps us interpret what we already know. Adds layers. New identities. We are experimenting in the laboratory of time, testing each observation through a crucible of evidence."

"Sometimes our conclusions change. And with each shift, we learn more of where we came from. The next shift in our perceptions? It may be on Mars."


Apocrypha


In the beginning, there were five.

Yul, the Honest Worm. Akka, the Worm of Secrets. Eir, the Keeper of Order. Ur, the Ever-Hunger. Xol, Will of the Thousands. And they were Virtuous.

In time, Yul spoke truth and bargained well. Its children escaped the Fundament and spread throughout the worlds. They followed the words of the Deep and brought low many agents of the Sky. They took, and a portion of all they took was returned to the Virtuous.

They grew strong.

In time, Auryx learned Akka's secret. That he was stronger than the gods. That they had given their power, and in giving, it was diminished. Auryx rose up and slew Akka. He took, and he grew strong with Akka's power.

After the five became four, Yul spoke.

Behold my majesty. Behold my crushing might, my staggering size, my scales that shine with an oppressive gleam.

Behold my wings, which create winds that sweep through the stars.

Together, we have called life to Fundament, and made that life thrive. Protected it from extinction. They are our hosts, and we are their strength.

But we do not give. We take. For this is the struggle to exist. We are not immune. The weakest of us must give way to the stronger.

And Xol felt [fear|cunning], for it knew that Yul would in time turn its teeth to Xol.

But Akka was not the only one with a secret. Xol had a pact with a forgotten child, abandoned by its father.

The cursed one took a fraction of Xol's power, and in return, Xol took the heart from the child, whose name had been struck from the World's Grave. The orphan called life out of death, and fed that power to Xol.

Together, they would find a new world to rule.

And the five became three.

I, the child become [herald|death], record these words. They are not of the Sorrow. They are mine.



Cryptarch


From "Collapse and Post-Collapse Incidents on Mars: An Examination of Ecological Changes in the Polar Regions," by Master Reinhart, Cryptarch

We have detailed records of the expedition sent to the Moon to battle the alien race known as the Hive, the calamitous results of that assault, and the subsequent Lunar Interdiction that was lifted only after definitive evidence was found that the Interdiction had not restricted the Hive's movements (Rahool et al., "The Great Disaster: From Burning Lake to the Hellmouth").

However, there are indications that while that event may have been the Vanguard's first engagement with the Hive, Earth's Moon was not the first place the Hive made contact with Human settlements.

Golden Age records detail an extensive network of Clovis Bray structures on Mars. The vast city of Freehold served as the Bray headquarters, but ancient mass-transit lines that lead from the remains of Freehold across the planet reveal multiple other sites, including the Clovis Bray Health Center in Skyline and an extensive Futurescape near Core Terminus, in the Hellas Basin region.

It is the Futurescape facility that is of interest when considering the effects of ecological changes in the Collapse and post-Collapse eras. Although there are records that show that, just after the Traveler's departure, the region had a mesothermal climate with an average temperature of 20C, the region's ecological zones today range from boreal to ice cap near the planetary pole, with harsh winds and a thick layer of ice that has made exploration in the region difficult.

What caused such a drastic change in the climate? If it were related to the cessation of Traveler energy during the Collapse, then we would have seen similar effects on other planets in the solar system, which we have not.

If we cannot look to the Traveler for causation, then we must contemplate other external factors. Recovered satellite data reveals that the climate change in the Hellas Basin region was too rapid to have resulted from long-term ecological damage, as it had on Earth in the pre-Traveler era. In fact, data from Warsat J54987F122S, which crashed and was recovered near Freehold, indicates that the climate change on Mars may have happened over a matter of mere days. However, this Warsat was heavily damaged during reentry, and the data may be suspect. Until we have a secondary source for corroboration, this is mere supposition.

Nonetheless, if we accept the data from J54987F122S, then we are looking at an external endothermic event, caused by artificial means, on a scale so massive that it altered the entire climate of the region.

Why would this have happened? Our only source is J54987F122S, and if it is to be believed, an invasion of unknown biological entities, including one of massive size, was detected in the region immediately before the event. Could this have been a Collapse-era attack with a weapon of unknown origin?

As of yet, Guardians have not reached Hellas Basin, and we have not had the resources for remote exploration. But if we did dig into the ice, what would we find?

Ana,

Told you I remembered an article from the Mars research we were doing at Owl Sector. This could be what you're looking forif you can dig it out.

Reinhart goes on for a few hundred pages from hereI'll send the whole thing to Jinju if you're interested but his conclusions are all wrong. Because he never mentions the ONE THING that could have done this.
There's something in Hellas Basin. And you're going to be the one to find it.

Camrin
titanmaster_race
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Bungie thought process:

"People really like grimoire, but they don't like not having access to it in-game. Let's go ahead and just get rid of grimoire. Our player base will understand."

8 months later:
"Well that was a mistake. It seems a large portion of our players loved the deep lore we created and then did away with. There's no way we could have predicted that. Let's reintroduce grimoire on bungie.net"
Beezy2389
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Yep, like said, I'm happy with the direction they are heading but several of the omissions and changes from destiny 1 to destiny 2 are complete headscratchers. It set Bungie back at least a year if it'll take until the fall expansion to get ahead.
koadie
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if you guys haven't listened to him yet, Myelin games was there for the lore community.



Linked in the description of the video is a post to his reddit link regarding his thoughts on the summit.

Just in case you guys were interested.
_________________________

Eph: 2:8
FightinTexasAg15
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New update for Zavala:

Ikora has confirmed my fears. The ice on Mars is melting.

She says it's the Traveler's Lightthat when it awoke, it sent out a wave of Light that altered everything it touched.

I don't know what to believe. I look at the Traveler now, shining and alive, and I remember all the times I begged it to respond. To help its chosen through our trials.

I remember its silence. Even now, it does not speak or if it does, there is no one to hear and understand its words.

Ikora says that we cannot understand the Traveler, or its desires. They are too far removed from our own. But can we rely on something that doesn't understand us to protect us? Or must we protect ourselves?

I think we must. I have been searching the databanksrecords that even the Cryptarchs cannot accessand sifting through data that the Speaker thought too dangerous to be disseminated.

I know what is on Mars.

What is buried beneath that ice is too dangerous to allow back into our world. It doesn't think like we do. It weighs and judges our existence in its ruthless calculations, and we don't even know what the goal is. Once, long ago, it might have been created as a tool to save Humanity. It is far more than a mere machine now.

And it is broken.

When Saladin sealed all the records relating to SIVA, he also put a lock on certain data concerning what lies hidden on Mars. We were stumbling around blindly in those days, in the wrong place and at the wrong time, calling out to something that could not respond or understand us. And Saladin let it happen, because our failures were safer than the alternative.

But the locks are open now. I've studied the monsters in our past to prepare for the battles in our future. I know how to reach this particular monster before anyone else does.

Ikora is too intrigued by the knowledge it holds to heed the dangers. Cayde is wasting his time filling the Prison of Elders. It's up to me to keep this secret buried.

To keep us safe.
FightinTexasAg15
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Rasputin

?cv=3983621215&av=2687088106

218CBI800JRS101

AI-COM/RSPN: ASSETS//POLARIS//IMPERATIVE

IMMEDIATE EVALUATION DIRECTIVE

This is a POLARIS ASSETS IMPERATIVE (secured/UNDISCLOSED)

This is an INTERNAL ALERT.

Multiple distributed Polaris axons report increased sterile neutrino patterning correlating to increase in AVGPOLARISTEMP. Reactivated areoseismic analysis detects high quantities of nonnative organic chitin.

Axon 5-Sierra's event footprint includes evidence of vermiform parasites (UNCONFIRMED/RED).

One hypothesis on event mechanism (FLAG ACAUSAL). Possibility of HARD CIVILIZATION KILL EVENT is NONZERO.

Check variable AVGPOLARISTEMP

>AVGPOLARISTEMP greater than or equal to MELTINGPOINT

I am assessing available VOLUSPA and CHARLEMAGNE resources.

I am assuming control of atmospheric defenses (Warsat COMPREHENSIVE) and invoking AURORA PALISADE.
Beezy2389
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Sweet Business reserve ammo is getting bumped to 1000ish
FightinTexasAg15
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http://comics.bungie.net/en/3/warmind/
FightinTexasAg15
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Beezy2389
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Fighting the Worm God confirmed. Although I wish it was more wyrm than worm but we'll see.
Beezy2389
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Beezy2389
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This Week at Bungie 5/3

https://www.bungie.net/en/News/Article/46825
Warmind will drop May 8th around 12pm Central

General Updates
  • Vault space increased by 100 (not 50, and still a short term solution)
  • Multi-emote
  • Guided Game raid emblem+aura
  • Moved weapon quests to a "pursuits" tab in the inventory
  • Audio options expanded (Separate volume sliders for SFX, Dialog/cinematics, music, and chat)
  • People with multiple characters in a single class (those of you who run 2 warlocks/titans/hunters etc) will be locked out of rewards after their 1st raid completion on a class.

Exotic Changes
  • Risk Runner: We gave Arc Conductor increased resistance to incoming Arc damage (50%) and enabled it in the Crucible. Arc Conductor will now activate when the weapon is stowed, but damage resistance will only work when the weapon is in your hands. This was already a strong gun for PvE. We're hoping these changes give it a place in some interesting Crucible load outs, strategies, and counters.

  • Sweet Business: If you run this gun, you probably just want to shoot forever. We gave it a capped ammo inventory of 999. It's not forever, but it's a lot.

  • D.A.R.C.I.: This Sniper Rifle now grants 4x damage once locked on a target (exact scaling depends on activity, difficulty, light level delta, etc). It shouldn't take a master strategist to figure out how this will benefit you in PvE. Any Crucible combat snipers will also want to give this gun a try; it's got a: 7 round magazine, reduced zoom for closer engagements, and an aim assist stat retuned to be more generous when you haven't locked a target yet for better results while drag sniping.

Seems like a Black Spindle? There was a warlock rift so maybe the reload was from that.

Heroic Strikes
You'll have 3 modifiers: One Burn (rotates weekly), one advantage (rotates daily), and one disadvantage (rotates daily)

Burns
  • Arc: 25% increase (outgoing and incoming)
  • Solar: 25% increase (outgoing and incoming)
  • Void: 25% increase (outgoing and incoming)

Advantages
  • Brawler: Double melee recharge rate and damage
  • Grenadier: Double grenade ability recharge rate and damage
  • Heavyweight: Triple Power ammo drop rate and double power weapon damage.

Disadvantages
  • Glass: Health and Shields halved but recharge at double the rate
  • Blackout: No radar, enemy melee is 20x damage
  • Iron: Enemies no longer stagger, and health pools are increased by 50%
  • Grounded: Players take 5x more damage when airborne.


Legendary Nightfall Challenge Cards
Take a rare challenge card to Xur and he'll upgrade it to legendary allowing you to select one burn, one advantage, and two disadvantages. All the above are options except Glass, also there are disadvantages only available on these cards.
  • Exitinguish: Return to orbit on wipe
  • Famine: Ammo drops halved
  • Match Game: Must match gun element to shield element.
  • Attrition: Health regen slowed greatly and enemies drop health orbs
  • Momentum: Health regens only when moving




EVERVERSE CHANGES (warning: confusing and pretty lackluster)


Each week in Season 3, 10 Eververse items will be in the Prismatic Matrix. You'll get one Prismatic Facet (a consumable) per week on your first 'well-rested' level up (thats PER ACCOUNT and it only stacks to 3) which can be turned in to guarantee you'll get one of those 10 items. If an item you've already obtained (either through this or through regular bright engrams) shows up in the Matrix, it'll be grayed out and you won't get that when you use the facet. Basically, it's a convoluted way to play the slot machine that tells you your prizes and your odds to win them.

So it's basically there for the end of the season when you never got that "throwing money at the screen" emote you've always wanted. Say during the last week of season 3, it's one of the 10 items. If you're lucky, you'll have already gotten a few of the other items and when you use your facet it'll be a 1 in 5 chance instead of 1 in 10 (if you didn't have any of the other 9 items) or 1 in 100000000000 (your normal chance with a bright engram).


Also Tess is selling 18 items for direct purchase instead of 14.




Bugs already found in upcoming patch
  • Anti-Extinction Greaves: The female Titan's Dead Orbit leg armor piece, Anti-Extinction Greaves, may display a small visual issue.
  • Exotic Masterworks: Once upgraded to a Masterwork, an Exotic weapon or armor piece will not display as a Masterwork when viewed from an Exotic engram preview.
  • Strike Playlist: Players are not able to matchmake into strikes from an expansion they do not own. Players will receive a prompt to purchase the needed expansion if they attempt to join a fireteam of players who own an expansion that they do not own themselves.
  • Warmind:
    • Some quest items in the Warmind campaign may not show up in the loot stream of all fireteam members. However, the quest item should still be added to the inventories of all fireteam members.
    • If players have a full engram inventory, they may not be able to accept some vendor quest items until they make space in their inventory.
  • Exotic Armor Tooltips: We are aware of an issue in which the perk text on Warmind Exotic armor tooltips appears in a different color than on similar gear pieces. This does NOT mean that players need to unlock these perks to be able to access them.
Beezy2389
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Any chance we could get a raid in this weekend? I need one more encounter completed on my Legend of Acrius.
Pac1698
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I still need to complete the arm's dealer strike to get the Legend of Acrius. I can probably help out Saturday evening or Sunday.
FightinTexasAg15
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New expansion drops tomorrow
Beezy2389
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So this is just a reminder that there is something D2 actually has done right. Separate Seasons and Expansions.

Even if you don't want to buy Warmind you'll still get Exotic Masterworks, Crucible Rankings/Rewards, 2 warmind-themed Crucible Maps, Heroic Strike Modifiers and some other stuff. Seeing as Light Level only matters for the raid and since they are not changing the LL of previous raids, the only thing you'll completely miss out on is Warmind Story and the conclusion of the Calus Raid.

If you didn't buy Curse of Osiris but want to buy Warmind, you can buy the Warmind separately starting tomorrow and you'll still be able to reach max light but just won't have the CoO activities to do it.

Now for those of us who have the season pass already, you can pre-load the expansion tomorrow at 9am central I believe.
FightinTexasAg15
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Beezy2389
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  • Really digging the Warlock armor at :09 seconds
  • EP boss at :25 looks pretty badass
  • Raid lair is setting up to be us (+Calus' army?) vs the Red Legion Cabal.
  • Exotic sword with the voiddrinker style 360 spin at :57
  • Polaris Lance which is Ana Brays Scout Rifle that supposedly does a big explosion every 4 precision hits (doesn't have to be consecutive)
  • Huckleberry which I think is supposed to have high recoil but will reload on melees or something like that.
  • Sweet looking ship (might just be Ana Brays) @ 1:11
  • Zavala in cutscenes looks nice.
  • A hive knight with a club @ 1:42?
  • Alright Worm or Wyrm, that thing looks badass

edit: how could I forget the non-ninja turtle hunter boots @ 1:46


New Ghost model
koadie
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Beezy2389 said:

So this is just a reminder that there is something D2 actually has done right. Separate Seasons and Expansions.

Even if you don't want to buy Warmind you'll still get Exotic Masterworks, Crucible Rankings/Rewards, 2 warmind-themed Crucible Maps, Heroic Strike Modifiers and some other stuff. Seeing as Light Level only matters for the raid and since they are not changing the LL of previous raids, the only thing you'll completely miss out on is Warmind Story and the conclusion of the Calus Raid.

If you didn't buy Curse of Osiris but want to buy Warmind, you can buy the Warmind separately starting tomorrow and you'll still be able to reach max light but just won't have the CoO activities to do it.

Now for those of us who have the season pass already, you can pre-load the expansion tomorrow at 9am central I believe.
I will openly state that I feel Bungie got a slice of humble pie.

They are doing a lot of good things right now to build to September. The summit comes to mind, and all of the streamers I follow stated that it was a great thing to attend and there was a ton of good discussion.

The biggest thing I'm worried about is the lore continuity. This update won't save d2, I think that will be the September with whatever TTK type update is. However, I think what this update will do is turn a few heads to start to lure people back slowly.

There have been a ton of people on for IB and I've only been playing on PC where the community is shallow.
_________________________

Eph: 2:8
Beezy2389
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Quote:

The biggest thing I'm worried about is the lore continuity
Probably my second biggest concern, 1st being that the D3 team will completely miss the mark again. Bungie's solution of "well the grimoire is basically folklore that may or may not have been accurate" is a pretty terrifying thing.



koadie
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I just finished the video this morning. Byfe is extremely knowledgeable but, also is a little butthurt he didn't get invited to the summit. There are some things he says I need to take with a grain of salt.

In that, let me say this, it's his tone. Nothing he says is inaccurate; just, to me, feels bitter.
_________________________

Eph: 2:8
Beezy2389
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Gotta be the 1st time a Bungie employee has publicly apologized for D2
Beezy2389
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