***** Official Titanfall 2 - XBOX ONE *****

11,785 Views | 115 Replies | Last: 6 yr ago by TonsterPS
AGSPORTSFAN07
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I know it's early but this is a game I've been looking forward to for a very long time. So to start, here's the latest info...

http://www.cnet.com/news/titanfall-2-networks-interview-e3-2016/

Quote:

Some of the most popular new online multiplayer video games have an annoying problem: you need a very specific number of friends to play.
While you can play Overwatch by yourself, it's far more fun with a full crew of six. But it can be hard to schedule six people to play at the same time -- and if you luck out and get seven or eight, it's not fun to turn a cold shoulder to your excess teammates.
The same goes for the original Titanfall, Evolve, Rainbow Six: Siege and any number of other small-team, round-based multiplayer games. But the developers of Titanfall 2believe they may have a solution. It's called "Networks."
While Titanfall developer Respawn Entertainment didn't go into detail about Networkswhen the game was announced last week, I got to sit down with several of the game's designers behind the scenes.
What they told me about Networks was this: You'll be able to create a large group of players -- basically your own guild or clan -- and easily invite them to a shared room together. Then, the game will automatically try to match you up with your friends and teammates from that room, even if you've got more than the 5, 6 or 8 players-per-team that neatly fit into one of Titanfall 2's game modes.

What if you only have two friends who play games online with you? Producer Drew McCoy says Networks could also let you make new friends through their shared interest in the game -- people who you might otherwise never speak to again if you were matched up anonymously.


"Anytime that you're loading into the game, soon as you're in, you're in your home Network and the people that you want to play with are there," says Titanfall 2 multiplayer design lead Todd Alderman. You'll also be able to join other Networks beyond your home Network, according to Respawn.

Networks aren't the only way Respawn hopes to keep Titanfall 2 players together, by the way. McCoy says that Titanfall 2 buyers will no longer have to pay for additional maps for the game, after the original Titanfall's DLC packs wound up dividing players between those who paid for the additional levels and those who didn't, and made it more difficult to find matches.
One important divide won't be fixed in Titanfall 2, though: cross-platform play. Though Titanfall 2 arrives simultaneously on Xbox One, PlayStation 4 and Windows PC this October, you won't be able to play with friends on different platforms than you, or between console and PC.
That last decision isn't just about gamepad players having to battle against mouse and keyboard users, despite what you might think -- many features like voice chat and party systems simply don't work well across platforms yet, according to lead programmer Jon Shiring.

In fact, McCoy says he'd personally be open to the idea of console and PC playing together -- as long as Respawn's matchmaking system can appropriately match up people based on their skill level, regardless of their control schemes. "It's a problem that, in theory, you can solve that way," says McCoy.
During my conversation with the Titanfall 2 team, here are some of the other things I learned:
  • Titanfall's infamous Smart Pistol will return. "The smart pistol does return," says Alderman, when I ask whether the controversial auto-aiming weapon will be killed off. "I think players on both opinion sides will be very satisfied with how we're going to implement it."
  • The anime series Attack on Titan wasn't an inspiration for Titanfall 2's new grappling hook -- but some of the team does watch the show.
  • The grappling hook will be even better in the hands of advanced players. "It's got physics to it, so you can swing around stuff. If you get really good it will actually bend around things. So if there's a building and a post on that building it will wrap around that post a little bit, change your momentum."
  • The new single-player campaign won't feel like a Call of Duty. "It really isn't your average linear, for lack of a better word, corridor FPS. It's not like you're getting pulled through this series of explosions or people yelling at you. There's going to be very quiet moments where you're taking in a broad environment and you have to figure out how you're going to traverse it."
  • Instead, moments in the campaign may feel like a "swimming pool." Steve [***uda, the game's director] says he wants it to feel like a big swimming pool and in the pool are enemies... you're diving in and out. You're attacking from one angle, you're getting out on this side, going around, coming back in, coming out."
  • Many subtle multiplayer tweaks were made to make the game easier for less experienced players -- such as simpler wall running. "Oftentimes, players who weren't hyper-aware, they would try and make a wall run jump to another surface and not quite make it. And not know why, because last time they did it, they made it just fine. So we tried to really normalize a lot of these."
  • There will be more pilot weapons than in the first game, but the objective is to still make them all feel different. They'll have a variety of mods and attachments, too.
  • Each Titan has a distinct personality now and so you won't be able to customize their play style -- but there are six Titans instead of three. Ion fires lasers and sets laser tripmines, Ronin can dash about with a giant sword, and Scorch leaves flaming death in its wake. Three more titans have yet to be revealed.
  • Beyond the grappling hook, Pulse Blade and Holo Pilot active decoy, four more potentially game-changing Pilot abilities have yet to be revealed. There are seven Pilot abilities in total, says the team. The original Titanfall let you see enemies through walls, activate a personal cloaking device or get a temporary boost of speed.
  • Some of the new multiplayer maps will have more chokepoints and fewer climbable surfaces to allow for more predictable battles. "They give more predictable playspace so you can actually see a guy run around the corner, have an idea of what he might be doing so you can react -- rather than he runs around the corner, there's a million things that he could be doing."
  • An engineer prototyped what Titanfall would be like in VR. "The company shut down for a while and gave us time off, and he spent that time adding Oculus support to our engine. A lot of us got to try putting on the Rift and looking at a Titan." The team says ejecting out of a Titan wasn't so fun, though: "It'll make you hurl!"
You can read more about Titanfall 2 at our sister site Gamespot.


XB1 Player List:

TEXAGS\XBL
tv1113\Madmarttigan
AGSPORTSFAN07\MAKAsaurusFLEX
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crowman2010\thablumpkenator
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Madmarttigan
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Madmarttigan , titanfall standing by.
AGSPORTSFAN07
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Dev is going to be sharing the process with us via youtube. Here's the first episode...

AGSPORTSFAN07
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dcaggie04
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Slothy is doing a video Q&A about the servers right now on twitter.

Some highlights:

- 8 v 8 modes will be available
- tickrate will rub servers at 20 snapsots/sec (TF1 was 10)
- tech test will be soon
- more dedicated servers this go around
- private matches will be supported (just no player rented servers)
- improved hit registration
AGSPORTSFAN07
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dcaggie04
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Open Beta this and next weekend
AGSPORTSFAN07
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Actually it's tech test.
TexasAggie_02
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AGSPORTSFAN07
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Here's how to get in the Tech Test folks....do this immediately.

  • Turn on your Xbox One and log in to your Xbox Live account.
  • Go to the Xbox One Store, select "Games," then select "Search All Games."
  • In the search field, type in "Titanfall 2"
  • Select "Titanfall 2 Multiplayer Tech Test" from the search results and then click "Download."
  • Once the download and installation process is complete, click "Start" to begin.

  • dcaggie04
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    Tech test, beta, its the same thing in this case.
    tamusc
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    Myself and my three friends who tried don't see it yet.
    GigEmAgs14
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    Don't see it yet either
    Pman17
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    quote:
    Don't see it yet either
    Looks like it'll show up Friday.
    AGSPORTSFAN07
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    I was very sad not to see it either. I will be online first thing Friday morning to download. My XBOX handle is at the top but I will most likely be partied up with about 6 of my coworkers already.
    Madmarttigan
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    I'm going to have to end up trying out this and bf1 for beta weekends. I don't think I'm going to blow money on both games so we shall see how I like the new feel of each one. If I love both this might be a very tough decision. I think Titanfall mechanics and gameplay are way more fun than BF, but battlefield will most likely have wayyyy more content.
    k20dub
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    Downloaded TF this morning. 17 GBs so I'll have to play when I get home from work.
    Madmarttigan
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    doesnt look like it is starting until 11 am central anyways.
    AGSPORTSFAN07
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    I'm downloading now but I can't play until I get home from work.
    Kampfers
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    Downloaded and played the training this morning.

    Seems like a few changes have been made to appeal to the COD crowd (no more burn cards, instead there will be killstreak equivilants) so I'm not too happy about that but the core gameplay still feels snappy and good.

    Of course, the training session didn't have you use the grappling hook contraption so I didn't get to try that out.

    I'll definitely be playing this weekend some.
    Pman17
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    I created a Network for us!

    Clan Tag: TXAG
    Name: TexAgs Nerdery
    crowman2010
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    If anyone wants to add my gamertag then pick me up in a game later: thablumpkenator
    Kampfers
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    Played a few games. Still a very well put together game, but it's lost some of the charm of the first

    Gotta say I like the urban environments more. The mobility just wasn't really designed for wide open spaces
    AGSPORTSFAN07
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    This is not the same game. I'm very sad. No 2 minute timer for Titans. So the other team can just keep Titans out the whole time and you'll never win. The grapple takes some getting used to. I'm teetering on not buying this now.
    Madmarttigan
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    Kind of sad if there are no more cards, and if it just turns into one team eternally spawning titans that defeats the purpose of having the Titan v Titan game mode.... and it would be really dumb.

    Hopefully I will get to try it out tonight.
    k20dub
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    I like it so far. Been awhile since I played the first one so hard to remember exactly how it was. Definitely feels like more Titans are in the game which is annoying. Like the new grapple. Wonder how much will change between now and release date.
    AGSPORTSFAN07
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    Hot patch applied. Saying they realize the Titan obtainability was not where it should be. I'm still not convinced to buy. I need more grunts, specters and a 2 minute Titan counter. Otherwise I'm out. It'll be Gears 4 after that.
    Madmarttigan
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    the two titans they give you access to are horrible as well, and I think they are trying to make it too complicated with 10 different abilities and you cant just jump on and fire at their head anymore what is the purpose of the battery being pulled out
    AGSPORTSFAN07
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    Add complexity. The battery can be picked up to heal friendly Titans. But once it's pulled you can jump back on a drop a grenade inside it doing significant damage. I kind of like that a little but you just don't have the time to actually pick up loose batteries. The Titans are too spongy.
    Madmarttigan
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    Not sure what it is but the gameplay feels really slow now compared to the original. Not feeling it at all.
    crowman2010
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    Gameplay is horrible now. Deleting from my Xbox
    Kampfers
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    Yeah I reserve the right to change my mind based on reviews/gameplay footage of other maps but for now this has moved from my "must buy" list to my "maybe when it goes on sale" list.
    AGSPORTSFAN07
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    Agreed. We'll see what next week has in store.
    jr15aggie
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    Glad to hear this... wasn't going to have time for it and now I won't have the regrets of missing a really good game. BF1 was always going to get my time/money.

    But I really enjoyed the original, had tons of fun with it!


    EDIT: You know, it's ironic this one is getting less than stellar reviews from TF vets. The first one got mocked by the general public for not having single player and for being exclusive to the devil known as the XB1... the review scores seemed to reflect that opinion too. And yet, the original was friggin awesome! Now it's multi-platform, has single player, and it sounds like it's regressed. Go figure!
    Madmarttigan
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    I was legitimately leaning towards TF over BF, but after this weekend with the meh new mechanics, horrible titans introduced, and the really stupid titan rodeo change I think I'm leaning towards BF without even playing the beta for that yet.

    TF2 beta just made me want to reinstall the original TF and wash my hands of it. The original was a blast and the mechanics were almost perfect, but there was no weapon variety or content variety.

    I think they are trying to add a lot more variety and it just fell flat kind of like Halo with all of the extra abilities in more recent games.
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